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Create the greatest Victorian seaside pier with only 18 cards



In Pier 18, you take on the role of a Victorian pier builder as you compete to create the country’s greatest seaside pier. Using only 18 cards, you’ll draft and position sections of pier, building your unique structure outwards to sea in an effort to score the most victory points.

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During a player's turn they will draft one of the cards from the centre of the table and add this to their pier. This will make their pier larger but depending on how they place it can score them more or less points. The game ends when there are no cards left to draft and players tally up their in game (scoring the highest of that patron that round) and end game points (a total of all icons scored) to determine who is the winner.

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Victory points are earned by meeting the needs of pier visitors and workers, as well as satisfying the demands of powerful patrons, who’ll lend their support to one pier at the end of every round. You also choose a personal goal that you’ll attempt to fulfill throughout the course of the game.



After a number of rounds the player with the most victory points wins the game, and is crowned greatest pier builder of their generation!





Not your father's war game.



As resources across the globe are depleted, tensions among nations rise. While some focus on developing disruptive technologies, other fight to gain control of the limited resources available.

Military geniuses have risen to power as their skill with strategy becomes essential to maintain positions of eminence.

Are you ready?




Warsaken is a modern, military-themed, deck construction game. Each player leads their legion into war to dominate territories and control the world.

The player with the last leader standing wins the game!

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A typical game of Warsaken takes approximately 30 minutes (2 players), and an extra 15-30 minutes for each additional player.





Competitive chocolate production! 🍫



Producing chocolate involves many different stakeholders. As one of them, you have to cooperate with the others to make the value chain profitable. Try to get the largest share of the profit for yourself, but do not be too greedy: If the farmer doesn't grow cocoa, the retailer doesn't have any chocolate to sell.

From Beans To Bars is an educational game exploring the cocoa value chain.

Four market participants play as single links of a chocolate value chain. In turns, they buy and sell a cocoa crop, which may rise or fall in value on its way to the Consumers:
  • The Farmer plants cacao, harvests the beans, ferments and dries them.
  • The Merchant buys the cocoa batch from the farmer and transports it.
  • The Processor buys the cocoa batch and makes chocolate from it.
  • The Retailer buys the chocolate and sells it to the Consumers, who pay a preset price for it.


Everyone tries to earn as much money as possible within 30 minutes. Although the four players of each value chain are in competition, they have to cooperate. If the chain doesn't generate enough money, they will all lose money in the long run.

Each team of four (value chain) tries to earn more money than the other teams. Each single player tries to earn more money than the other three members of the team.



A game of war and self preservation ☢



The nuclear apocalypse has struck, leaving the world's culinary supply in shambles. Choose a Survivor to battle it out for new nuclear delicacies while wielding hilarious makeshift weapons fueled with ridiculous visual puns to combat your opponents.

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Hostile Hoarders is a game of war and self preservation for 2-5 players. Each survivor plays 4 weapon cards face down in front of them. Choose from one of your attacking weapon cards and pair it with an opponent's defending weapon card. Compare your attacking power to their defending power. The winner of the battle has prevailed and collects their reward. If the attacking player has conquered, they receive a meal that day, collecting one ration card. If the defender has bested the battle, they flip their defending weapon back face down and steal thee attacker’s weapon for their own, adding it to their hand.



Various instants can be added to aid in the skirmish. When you have depleted all of your fellow survivor’s defense, go in for the kill. Attack a player with no facedown cards in front of them, and collect their survivor card as a reward. No food, only glory. When all other survivors are eliminated or a player has collected 10 ration points, you are the glutton of the apocalypse.





Create animals and give them traits essential to surviving.



The diversity of living organisms inhabiting our planet is astonishing. According to the theory of evolution, random mutations occur all the time, granting new traits to animals and plants. These traits are then tested through natural selection. Animals with traits that prove to be beneficial dominate the ecosystem, while poorly adapted animals become extinct.

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In Evolution: New World players create animals and give them traits that might help them survive in an ever-changing environment. At the end of the game, victory points are awarded for surviving animals and the traits they possess.



Evolution: New World is an updated and extended version of the classic 2010 Evolution: The Origin of Species game. It includes both well-known animal traits and new ones, complete with refined descriptions and colorful illustrations. Food is now generated using Area cards, and animals can use shelter to hide from predators.