1. Tabletopia
  2. News

Tabletopia News

Maharaja Gets A Makeover!



Maharaja is a new edition of the classic game by the authors Wolfgang Kramer and Michael Kiesling. In this new version of the game which now supports 1 to 4 players and is enriched with new graphics and components, you build statues of your God of reference to please the Maharaja during their visit and score victory points at the end of the game depending on the majority you reach.

[previewyoutube][/previewyoutube]
During the game, players take the role of priests who travel to different cities in India, building statues and shrines dedicated to their favorite Gods to expand their worship. To do so, they are assisted by several characters with different abilities. Every year, the Maharaja, the great king of India, will change his residence and players will receive rewards according to their Gods' worship value. At the beginning of each year, players plan their actions in a secret phase to be played simultaneously.

[previewyoutube][/previewyoutube]
At the end of the seventh year or when a player builds their seventh statue, the game ends, then the player with most prestige wins.



[h2]The Tabletopia version of the game has been updated from the prototype components to the retail version![/h2]



Become a jewel hunter and mine building master! 💎



Dinamine is a mine building strategy game for 2-4 players. The goal is to build the most valuable mine in 10 rounds. Players must build tunnels and mine veins. The deeper the veins, the more valuable the gems that are mined from them.



On each turn, a player will build one or more tunnels in their mine by obtaining tunnel tiles that add up to the number of points obtained from round token + dice roll. The tiles chosen must be of equal or lesser value, as long as the number of points acquired does not exceed the value of the tunnel tile(s). In some cases, players can perform an extra action depending on the tile type.



The game ends when the last round token is played. (There are 10 rounds) The victory point (VP) count is then performed to determine who is the winner. The player with the most victory points (VP) after counting veins, altars, wells, rewards, items and missions is the winner!





A hilarious party game about that guy... from that thing!



In Identity Crisis, you're playing the ultimate game of 'guess who?' This is a feel good party game to have you and your friends racking your brains trying to figure out what is on the active players' (The Judge) mind and the results are sure to cause some laughs.

[previewyoutube][/previewyoutube]
Game play involves The Judge drawing three cards and laying them out and all of the other players trying to describe a person that the descriptors on those cards match. Answers are shouted enthusiastically and the player with the closest fit wins the round and becomes the new Judge. But there is a twist on the standard 'judgement' mechanic. If people are too slow to yell out their suggestions, a card is turned facedown and no longer counts as a scored card!



The aim of the game is to have 15 cards in order to win.



Enter the magical world of Floating Islands!



Hidden by the soft cloudy whiteness is a world where floating islands are home to great schools for young magical creatures from five realms. Cute little red dragons, clumsy pink fairies, spiteful yellow gnomes, small blue unicorns, and green frogs who dream of becoming princes show up at the gates of schools, with the hope of being admitted to the great hall and being able to admire the famous professors of their realm.

[previewyoutube][/previewyoutube]
In Eriantys, a game full of strategy, tactics, and twists and turns, you run one of these four great schools and compete with other wizards to increase your fame! Carefully plan your moves and try to control your opponents' moves. On your turn, play a card, place three students, and advance mother nature a certain number of steps across the islands. The island on which mother nature lands is evaluated, and whoever controls it can erect one of their own towers, possibly taking control from an opponent. Additionally, adjacent islands controlled by the same player can merge with that one.

[previewyoutube][/previewyoutube]
The game ends if only three islands remain, if the students run out, or if a player builds all of their towers. At this point, the player who built the most towers wins.



With three different game modes, including team play, Eriantys always offers different and interesting games. In addition, if you play with the expert version, you can use the fantastic skills of the special characters; each adds many possibilities, enriching the fun and beauty of the challenge.





Rebuild humanity (alone) ⏳



Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.

[previewyoutube][/previewyoutube]
The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs — unless, of course, it is averted! The elapsed turns are measured on a dynamic timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of victory points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...

[previewyoutube][/previewyoutube]
[h3]The Chronobot & Chronossus solo play variants have now been included in the base game![/h3]