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Build monuments & rebuild Nepal



Reviving Kathmandu is a bidding and set collection game for 2-6 players. In the game, players are builders who travel to Nepal. They’ll compete to earn the title of Most Respected Architect in Kathmandu.

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Bid on construction materials (cards). Then collect those cards and use them to build the most prestigious Buddhas, Shrines, Stupas and Pagodas (“Monuments”). You’ll score points for your monuments, for achieving special objectives, and for paying special attention to color. The architect who achieves the most points will win the game.





2 games from the team behind Calico and Cascadia!



Point City and Deep Dive are the newest small box board games from the award-winning design and publishing team at Flatout Games!

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Two small box games, BIG fun for everyone!

Designed by Molly Johnson, Robert Melvin, and Shawn Stankewich and Illustrated by Dylan Mangini.

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Point City is a follow-up to the smash hit card game Point Salad! It is a fast and fun card-drafting engine-building game for 1-4 players! There are over 150 unique building cards, so you can create a completely different city each and every time you play!

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The rules are simple: Take two adjacent cards from the dynamic city grid and add them to your expanding city. Use your resource cards and bonuses to construct building cards that require specific combinations. Build special civic structures to multiply your city's points and be the top urban planner!

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Point City takes the same simple concept of drafting cards and building the best combinations, then adds new layers of resource management and engine building to the mix — making the game easy to learn, but challenging for everyone!

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Deep Dive is a simple, fast, and fun push-your-luck and set collection for 1-6 players! Use your waddle of penguins to dive deep into the ocean to amass the most bountiful collection of food!

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Turns are simple - flip over an ocean tile and see what you reveal! Take what you reveal in the shallows, or dive deeper, hoping for a larger catch... but watch out, the deeper you go, the more plentiful the predators become!

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As you surface with food, you'll build sets of three colors. Complete sets to score the maximum number of points by targeting the colors you need. The game ends when one of the depths of the ocean has been fully explored and the penguin waddle with the best sets of food wins!



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Organize your party to become the True King in this Japanese trick-taking game!



In KINGs, players will draft their party of cute characters, each with a unique ability, and compete against the other players to be crowned the "True TrickTaker"!

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The game consists of 3 rounds. Each player will draft their party. In addition to the King, Queen, and Jack, you will draft 3 other characters to form your party. After 5 cards are dealt, each player will organize their party that will be used for that round. Of the 3 characters, 2 characters are used on the front side and 1 character is used on the back side. The back of the character is a bid (predict how many times you will win). 5 tricks are played, using must follow rules, with the exception of a few cards. After completing 5 tricks, points will be awarded according to bids made as well as any character abilities. In round 3, you can make 1-2 bids. At this time, you can also use the jack as a bid.

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After 3 rounds, the player with the most points wins the game.





Based on Scandinavian troll legend, steal princesses and other nonsense!



Trolls are not big and stupid, as many would have you believe. Not long ago they lived among us and they used their cunning magic to look like us humans. They lived with their cattle in the mountains. Their caves were beautiful and luxurious with a lot of silver, gold, gems, and a table full of delicious food. In Sweden, there is an expression for this “Rich as a troll”.

Trolls were not evil if you didn’t treat them badly, they could even be helpful to those who treated them well. But they often played tricks on humans. Their magic power (trollkraft) could distort the vision of humans so the troll looked like a human, an animal, a log, and a stone and even become invisible. But they also had some weaknesses. They couldn’t stand the sounds of church bells or steel, not to mention the sight of sun.


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Trolls & Princesses is a “worker movement” game. You play as one of four troll clans and to get the mountains king’s favour, you try to impress him.

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The players get favour (in the form of victory points) when they do what trolls usually do: swap changelings, “hire” humans, tear down church bells, kidnap princesses, build their cave, and use troll magic. To succeed, the players must collect resources and move around their trolls to do different actions. The player with the most victory points at the end can crown themselves the ultimate troll clan leader.





Sorcerers compete to cast powerful spells and acquire arcane artifacts



Arcana Rising invites up to six spellcasters to participate in a competition to acquire arcane artifacts and cast mighty spells in an effort to gain knowledge and power. As they gather their mystical relics, they note the passing of the moons, which amplify the power of certain schools of magic, allowing wizards to cast spells at the peak of their power!

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Arcana Rising is a drafting and engine-building game in which players compete over three rounds to craft a magical engine that will power their collected artifacts and generate points for them at the end of the game.

On a turn, players select a single card from the pile they are passed. Once a card has been selected, players pass the remaining cards clockwise, then choose whether to add the newly acquired card to their tableau OR to discard the card in order to run their engine and cast their spells. Randomized moon tokens tell players which of their spells may be cast. Therefore, the timing of executing your powers is nearly as important as the powers themselves.

The cards fall into schools of Charms, Herbology, Blood Arts, Potions, Alchemy, and Artifacts. Only a single type of spell can be cast each turn, depending on a randomized order for that round.

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After three rounds of drafting, players calculate their scores based on the unique set of artifacts they have collected, and the player with the most victory points wins!