Fight for an ancient artefact, the key to immortality!

Tales of War is a competitive, skill-based strategy board game that places players in the roles of the two generals whose armies clash in a campaign of battles for The Cross of Eternity.
Players' progress carries over from battle to battle until the end of the campaign as their armies develop and their heroes learn new skills. As the campaign progresses, their initially small force expands to include units, such as Elves, Dwarves, Fire and Ice Sorceresses, Giants, Hydras, Fire Elementals or even Vampires.
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Players alternate between being the Attacker and Defender in each battle and pass the Attacker token before each encounter. The Attacker plays first and draws an Objective card, which shows victory conditions. The first player to complete them wins the battle. The card also shows the number of Terrain tiles each player must secretly draw from the bag. Players alternate placing terrains on the game board and then discreetly pick the units they want to take to battle and alternate deploying them on the board.

Tales of War is a turn-based game, and when it's their turn, the player selects one of their units and opts to either move it or attack with it. Making a move is mandatory. The encounter finishes when a player completes its objective.
After the battle, players draw Reward cards, reinforce their armies and either play another one or save campaign progress.
Amongst Reward cards are Special units, Hero Skills and the Cross of Eternity. The player who finds The Cross of Eternity card and wins the consecutive battle achieves campaign victory and wins the game.

