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Dwarf heroes take turns drafting dice 🎲



The Dwarves once lived beneath three mighty mountains. After centuries of war, they defeated their age-old enemies the Dragons. Moving to the surface, the Dwarves built magnificent cities and won renown for their heartening beer.

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But the Dragons have returned. Now, the Dwarves must remember their roots, clear old tunnels, and return to ancient caverns while fighting their primeval foes.

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In each of the three rounds, custom dice are rolled onto the mountain. You are a Dwarf hero, drafting dice for your hoard. Scores are tallied after each round before you re-roll your dice and the mountain is refilled.



Ultimately, Dice Miner is a game about drafting the dice you covet, adding them to your hoard, and pushing your luck to build massive combos and score as many points as you can.



Send your assistants through Istanbul as you race to acquire rubies πŸ’Ž



There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.

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In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything...

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Istanbul: Big Box is the all-in-one package for Istanbul, including the base game as well as both expansions, Mocha & Baksheesh and Letters & Seals. It also includes the Istanbul: Caravan Leader Mini Expansion, in the form of a small tile rather than a camel meeple.



This combination also gives players the option to play on a big 5 x 5 tiles bazaar.



Conquer your shorter enemies and build to victory



EkΓΆ is a strategy game based on grid movements and territory building. Manage your units to take control of the desert. The first player to reach 12 victory points or to be the last survivor wins.

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[h3]2-4 players
25-45 minutes
Grid movement, token stacking, territory conquering
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There once was a powerful Emperor, the respected EkΓΆ, who reigned over a vast and prosperous realm, full of magic and grandiose cities. The Gods honored the Emperor by giving him four children, who governed his provinces. Then, after a life as full and long as several men might enjoy, EkΓΆ died. His children, each of whom felt entitled to be his sole heir, revealed their true greedy nature.

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The lands, once fertile, were ravaged by the fires of the battles. Emperor EkΓΆ, whose ancient spirit lived on beyond his corporeal death, beset his children with a terrible curse:
He shut their souls in the ruins and wasteland that his empire had become, and condemned them to wage war against one another, over and over, never able to find rest.

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You are one of these four cursed generals. Only one of you, at the end of this story, will become the one and only Emperor of the desert of Ekâ… until it all starts anew, without end, forever.



Work together; win together!



Board games are just way more fun with others! When you want to take a break from destroying your opponents (or your friendships), sometimes working together to take down the game itself is just the gaming fix you need! We've all heard of Pandemic & Gloomhaven, but here are 5 titles built around collaboration that you might not have tried yet!





Trapped in a drowned world, you and your allies are doomed - or are you? Using a mystical deck and a healthy dose of logic, you can predict each others' fates and escape unscathed.

The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player's doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you're holding... which is important, as the active player cannot communicate with their allies during their turn!

Each card has strict rules governing what fates can be played on it. As doom builds up, the cards themselves fade, becoming one-time powers to help the players while new cards cycle in from the deck.





Assembly is a quick, 2-player cooperative or solo puzzle card game.

You are on an orbital platform that assembles luxury spaceships. After a recent micrometeorite impact, a deadly virus has emerged and wiped out the entire staff. Luckily, you seem to have natural immunity and now you must escape to help create a vaccine before the virus spreads to Earth.

Using the Command Cards in your hand Draw, Swap, and Rotate Room Modules around the ship until they sit on their matching Blueprint where you can lock them into place to build a ship and escape.





Welcome to H.P. Lovecraft's Arkham in the 1920s. There will be many mysteries to uncover in this storytelling game of Lovecraftian terror. Using the provided newspaper, a list of allies, the directory of Arkham residents, and a map of Arkham, your job is to follow the clues from location to location, suspect to suspect, to unravel the mystery and answer the questions posed at the end of each scenario.

Your score in Mythos Tales depends upon the number of clues points you needed to visit, the risks you took to your sanity in your investigations, and your ability to find the correct answers to the questions. Match wits with Armitage, the man who has been exposed to the sanity-blasting truth about the existence of the age old evil! Can you beat his score?

With that in mind, it is time to collaborate with Armitage's investigations to complete your training. This is not a typical board game: No dice, no luck, but a challenge to your mental ability.





Work together, or die alone in this cooperative survival game for 1-4 players that will make even the most hardened crews and solo players swelter. Hand management, careful use of your actions, and teamwork are the key to weathering the Solar Storm.

In Solar Storm, you are crew members on board a ship that has had its energy core taken out by solar flares. Even worse, the ship is caught in the sun’s gravitational pull which is causing even more damage. It is only a matter of time before you and the rest of the crew perish.

You and the other crew members must repair the ship whilst using resources to divert what little power is left, back to the energy core. You must work together if you have any hope of survival. Get moving. You have limited resources and more solar flares are continuously causing more damage. Can you survive this Solar Storm, or will you perish in the burning abyss?





There's been a murder in a 1930's country house, and only you and your fellow players can solve it. With the Murderer hiding in just 18 cards, it should be simple - but you cannot talk about the cards in your hand.

There's Been A Murder is a collaborative microgame in the style of Love Letter. Simple yet elegant, you will play it over and over again. We've even included three cards to increase the player count and add more variation, and three extra cards to increase the difficulty when you're solving the mystery easily!

The game was recently a finalist in the Board Game Design Lab competition. It was also first runner up in a worldwide social deduction game competition and was nominated for a Freeplay Award.

A Shut Up & Sit Down Presents game!



RATS: High Tea at Sea is a print & play, roll & write boardgame for 2-6 players that’s playable over the internet, in the same room, or a combination of the two! It is preposterously easy to learn and teach, but has sneaky twists and turns that will reveal themselves every time you play - a lovely little treat for whoever fancies climbing aboard.



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[h3]2-6 players
30-45 minutes
Roll-and-write, RATS, "Gentlemen, it has been a privilege"
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A banquet on a sinking ship can't last forever, but there's just enough time to prove yourself the most fabulous rat aboard! Each round you’ll be scavenging for supplies and competing with your honorable host in a most delightful competition of dishes and decorations - all the while forgetting that the ship is sinking beneath you!