Experimental Build 0.4.157
In this build we focused on creature AI, added graphics and game options, and adjusted some economy balancing.
- Fixed a bug causing creatures to hear the player everywhere, causing them to always track the player
- Fixed creature collision detection in the mines
- Fixed a bug causing creatures to still try to attack deceased players
- Updated functionality and content for settings screens both in-game and in main menu
- Rebalanced each of the different ingots to cost 2 ores from 3
- Rebalanced Plastic and Rubber recipes to provide 5 units each and only consume a total of 20 units of gas