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  3. Experimental Build 0.4.654

Experimental Build 0.4.654

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes upgrade to the primary branch monthly.




[h2]Change List [/h2]
  • Added - Intro Cinematic
  • Added - Skip to Intro Cinematic
  • Added - Biodome wreckage loot crates have a chance to spawn from loot tables
  • Changed - Improved Proteus 2 low orbit art
  • Changed - Updated Skill Tree to first pass Proficiency Tree
  • Changed - Updated Main Menu with Space Station theme
  • Changed - Increased the size of all current storage utilities and furniture
  • Changed - When a rare weapon drops in a loot table, ammo is included
  • Changed - Hunger and Thirst can be overfilled when consuming items
  • Changed - Tweaked item food values to accompany new hunger/thirst cap
  • Changed - Fuel Cell max stack is now 5
  • Changed - Propellant Tank can now stack to 5
  • Changed - Guns can no longer be reloaded when at maximum ammo
  • Changed - Liquids and Gasses added to inventory will now prioritize existing containers
  • Changed - Ingots from the previous economic system have been converted into ore counterparts
  • Changed - Pick Axe now has a Hardness value of 10 and requires a Diamond to craft
  • Changed - Chisels now have Hardness value written in their description
  • Changed - Ferrochrome alloy no longer requires zirconium
  • Changed - Broken Circuit Boards now have a rare chance to spawn in wreckage loot crates
  • Fixed - Building in the mines and hives now works as intended
  • Fixed - Plants and trees should now drop items for more harvest types
  • Fixed - Meteor can now be mined for Uranium instead of Plutonium
  • Fixed - Both Shields are now placeable, no longer has 2 entries for CircuitBoard
  • Fixed - Upper Story Habitat is now palpable, no longer has 2 entries for Brass
  • Fixed - Dyno recipe has been updated to contain a proper reagent
  • Fixed - Flouresence recipe has been updated to use mercury properly
  • Fixed - Colossus body harvest colliders have been increased in size to match his model
  • Fixed - Cobalt Pistol can now use Blaster Cells
  • Fixed - Spelling errors in Zamak Description
  • Fixed - Hardness values on other planet minerals
  • Fixed - Player movement animations now properly network to remote clients
  • Fixed - Small gap in the walls on the barracks
  • Fixed - Chem light is once again light and brightens the area
  • Fixed - Satellite Dish Large can now be dismantled as intended
  • Fixed - When dismantling objects the full build cost should now be refunded
  • Fixed - Storage items should now properly sort based on their contents
  • Fixed - Upgrades now removes build cost from inventory
  • Fixed - Items should no longer spawn under the crash pod
  • Fixed - Water Reclaimer is now operational and its contents are persistent
  • Fixed - Harvested Liquids and Gasses will alert no container found if none are in the inventory
  • Fixed - Guns will now load first applicable ammo type found in the inventory
  • Fixed - Fuel Cell upgrade for the furnace now works as intended
  • Fixed - Furniture can now be built as intended
  • Fixed - mineral hardness values to unblock progression
  • Fixed - Crude Metal Sword now works as intended
  • Fixed - Upgrading utilities are now properly networked to other players and saved in multiplayer
  • Fixed - Botany Kit no longer pushes the player backward when wielded
  • Fixed - Airlock is now properly buildable without an incorrect recipe entry
  • Fixed - Fabricator is now properly buildable without an incorrect recipe entry
  • Fixed - Blaster Cell is now usable in the Pistol as intended
  • Fixed - Elida creature is now harvestable
  • Fixed - Repairable Habitat no longer requires Aluminum Ingots
  • Fixed - Laboratory is now buildable with the resources displayed in the menu
  • Fixed - Aziel and Lutari minerals now have proper hardness values
  • Fixed - Crafting tables no longer take 2 opens to load
  • Fixed - Crab Scythe now has a hardness of 1.5
  • Fixed - Optimized all Space Station texture memory
  • Removed - Circuit Board recipe in the Printer that required quartz

We hope you enjoy all the new fixes, adjustments, and cinematic! As always, please reach out to us with your feedback on our official Discord channel.

"I am definitely going to die up here ... if I have to listen to any more god-awful disco music."
-Brian