1. Osiris: New Dawn
  2. News
  3. Enhanced Expedition Update

Enhanced Expedition Update

Greetings, Explorers!

We're thrilled to announce the release the Enhanced Expedition Update, now available on the Main Branch! For those that have missed our recent Experimental Branch releases this update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience.

[h2]What's New[/h2]

[h2]Expanded Map System[/h2]





The map system is now better than ever, featuring accuracy on all worlds and even underground. Pin point locations of gases, liquids, and even rocks can be found with ease.


[h2]Completely Revamped Queen[/h2]

We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface!


[h2]Multiplayer Spaceship Travel With Passengers[/h2]





We hammered on the spaceship travel in multiplayer modes to handle all edge cases to ensure stable traversal from world to world when playing Private and Public Multiplayer.


[h2]Field Guide 2.0[/h2]





Osiris New Dawn is a big game with a lot of features that are unique to this title. To aid in your adventure we’ve re-introduced the Field Guide and brought it into the current version, highlighting all the features and content in the game.


[h2]Quality of Life Improvements[/h2]





We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before.


[h2]Bug Fixes Galore[/h2]





We've squashed countless bugs to ensure a smoother and more stable gameplay experience. Your journey through Osiris New Dawn will be free from pesky interruptions and glitches.


[h2]And More![/h2]
This update is packed with additional tweaks, adjustments, and surprises to enhance your exploration experience. We can't wait for you to discover them all!


[h2]Important Note![/h2]
Although it's not absolutely necessary, we recommend starting a new avatar profile for playing the Single Player Story mode as there may be some out-of-sync data.

[h2]Change List[/h2]

Added:
  1. Queen boss fight complete with larvae egg spanning and planet roaming
  2. Field Guide full of helpful information so you can get the most out of the game
  3. New server for better data stability
  4. Map Markers are now saved in avatar persistence
  5. Added support for weapon IK for remote players
  6. Added support to play melee animations for remote players
  7. Added subtitles to dialogue voice logs.
  8. Added saving of multiplayer server info to Avatar at creation time
  9. Added support to save more frequently in multiplayer
  10. Added support to save nature on a separate interval
  11. Added more Map Markers
  12. Mines always show on map
  13. Rocks now appear in radar
  14. Added support to play audio from story and tutorials in the Mission Voice Log UI.
  15. Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting.
  16. Added all audio files for Voice Log UI
  17. Added support to override played audio in Voice Log UI
  18. Added support to load back into vehicle after saving in vehicle
  19. Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item
  20. Added space walk stabilize volumes for getting in and out of spaceship easier
  21. Added wind blocking to spaceship
  22. Added support for no friendly fire
  23. Lots of work on Map Icons for allies
  24. Added more info in rollover of map icons
  25. Added build refund amount confirm box when dismantling
  26. Added persistence to player buffs
  27. Added support to force remote player into vehicle seats
  28. Added support to make Build Goal from Wall Build menu
  29. Added support to make sure passengers can't leave spaceship unless it's stopped
  30. Added support to make sure structures can only be dismantled if there is no furniture or walls
  31. Added support to make sure crates can only be dismantled if they are empty
  32. Added support to make Build Goal from Wall Build menu
  33. Added support for Allies to manage drones
  34. Added screen spaced shadows
  35. Added dynamic maps for dungeons
  36. Added space parking to spaceship
  37. Added spacewalk stabilization volumes for getting in and out of spaceship easier
  38. Added wind blocking to spaceship



Changed:
  1. The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain
  2. Updated creature sounds for some creatures, such as the Crab Monster
  3. Cleaned up Logging throughout project, uses DEBUG_ scripting defines now
  4. Changed screen background to a darker color
  5. Server name now shows more accurate info in Public mode
  6. Reduced bloom amount for Lutari and Space
  7. Increased amount of ambient light possible in a scene
  8. Improved drone management UI in Map menu
  9. Improved filtering of owned objects in map
  10. First item in build section will now be autoselected
  11. Improved loading progress numbers
  12. Improved cloud capacity so that clouds occlude distant planets
  13. Improved cloud shadows
  14. Smoother load transitions in Main Menu
  15. Improved player jumping and staying grounded
  16. Improved vehicle collision
  17. Improved Mech sounds and camera shake
  18. Improved spacewalk physics and control
  19. Updated quality settings to have a lower low value
  20. Improved item highlighter visibility
  21. Improved Mecha Crab movement
  22. Adjustments to helmet sound mixer
  23. Minor change to Post Processing Effects for improved lighting and colors



Fixed:
  1. Skill Tree Lock up
  2. Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2
  3. Remote players now more consistently destroy themselves when they leave a world
  4. Remote players now properly hide their first-person arms on remote clients
  5. Cloud save icon now properly hides after saving
  6. Last save time should now be correct
  7. Fixed duplicate arms when viewing remote players while in first person.
  8. Fixed last save time to update immediately after save so it displays properly on exit in singleplayer
  9. Fixed Remote player IK when entering and exiting vehicles
  10. Fixed Local player IK when entering a passenger seat
  11. Fixed harvested plant transparency issue
  12. Fixed extra arms in first person with some weapons
  13. Fixed remote weapons in the wrong place on remote player
  14. Fixed Player last save time
  15. Fixed Player Last Save Time in the game window when leaving to the Main Menu
  16. Fixed Gnat bite trigger
  17. Fixes to minor multiplayer warning errors
  18. Fixed chat for multiplayer
  19. Fixes to minor multiplayer warning errors
  20. Fixes server end-time display
  21. Fixes Player last save time
  22. Fixes to minor multiplayer warning errors
  23. Fixed shadow and terrain text in Main Menu options
  24. Fixed remote player seat positions for all vehicles
  25. Fixed sorting on planet ring
  26. Fixed sorting on Spaceship
  27. Fixes to minor multiplayer warning errors
  28. And many more small fixes to improve the overall experience



Removed:

  1. Removed extra JSon for making clean builds
  2. Removed wind sound from the main menu
  3. Removed friendly fire from vehicles
  4. Removed ability to "Learn" blueprints in right click menu as the Workstation now handles all Crytex and Blueprint learning.



Embark on an enhanced expedition today and navigate a new dawn in the vast universe of Osiris, now on the Main Branch. Update your game now and prepare for an improved journey!

Happy exploring!

Warm regards,
Fenix Fire