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BUG FIXES & UPDATE

[p]Hello, this is Rootkit_, the developer of DEFRAG.[/p][p]This update includes several improvements, balance adjustments, and optimizations.[/p][p][/p][p]Below are the full details of this update![/p][p][/p][hr][/hr][p][/p][h2]Improvements & Fixes[/h2]
  • [p]Fixed an issue where weapon stats in the stat UI showed only node-increased values instead of including the base stat.[/p]
  • [p]Fixed incorrect percentage values displayed in certain modules.[/p]
  • [p]Fixed overlapping display between modules and buttons in the Benchmark result screen.[/p]
  • [p]Fixed an issue where incorrect modules were granted as Benchmark rewards.[/p]
  • [p]Fixed incorrect unit formatting in certain regions.[/p]
[p][/p][hr][/hr][p][/p][h2]Optimization[/h2][p]Comment: This is not the final stage yet, but noticeable performance improvements have been applied.
We will continue optimizing frame stability and resource handling.[/p][p][/p]
  1. [p]Optimized performance related to the Fragment module.[/p]
  2. [p]Optimized resource processing.[/p]
[p][/p][hr][/hr][p][/p][h2]Balance Adjustments[/h2][p][/p][h3]Weapon Balance[/h3][p]Comment: Adjustments were made to improve the early-game usability of Explosion and Corrosion weapons. [/p]
  • [p]Corrosion base attack range: +8 → +10[/p]
  • [p]Explosion base attack range: +7 → +9[/p]
[p]
[/p][h3]Node Balance[/h3][p]Comment: Rather than simply increasing numbers, we focused on improving practical utility for each weapon type.[/p][p]\[Corrosion Node Additions][/p]
  • [p]Max stack +2[/p]
  • [p]Damage tick interval -0.05 [/p]
[p]\[Electric Node Additions][/p]
  • [p]Chain angle +30[/p]
  • [p]Chain count +2 [/p]
[p]
[/p][h3]Module Balance[/h3][p]Comment: Adjusted values to maintain weapon identity while enabling more diverse build combinations.[/p]
  • [p]Lightning Rod: Attack speed multiplier +10%[/p]
  • [p]Compression: Max damage multiplier +40%[/p]
  • [p]Transformer: Max damage multiplier +30%[/p]
  • [p]Add Weapon: Max damage multiplier +0%[/p]
  • [p]Concentration: Max damage multiplier +100%[/p]
  • [p]Dust Explosion: Max burst multiplier 10[/p]
  • [p]Impact: Cost 5 → 4, Max range 9, AoE increases with stacking[/p]
  • [p]Fragment: Cost 5 → 6, Damage adjusted to 10%[/p]
[p][/p][hr][/hr][p][/p][p]Your feedback is incredibly valuable in helping improve DEFRAG.[/p][p]Thank you for your continued support![/p]