π² Set Your Table, Start the Battles! - Devlog #1
[h3]Hello, collectors! π Today, weβd like to share the development process of Table Battle Simulator with you. Welcome to the world of tabletop battles![/h3][p][/p][p]
[/p][p][/p][h3]In Table Battle Simulator, your world is yours to shape:[/h3]
[/p][p][/p][h2]π New Additions & What Weβre Working On[/h2]
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- [p]π¦ Open surprise boxes and discover figure warriors[/p]
- [p]ποΈ Increase foot traffic and manage your own figure store[/p]
- [p]βοΈ Take part in strategic tabletop battles[/p]
- [p]π§© Improvements to battle tables and combat mechanics[/p]
- [p]βοΈ New warrior series and figure fighters[/p]
- [p]π In-store flow and shelf arrangement mechanics[/p]
- [p]π Collection and figure management systems[/p]
- [p]π° Economy balancing[/p]
- [p]π οΈ Minor bug fixes (work in progress π) [/p]
π Our Future Plans
- [p]πͺ More store customization options (shelf types, decorations, etc.)[/p]
- [p]π New figure series and rare warriors[/p]
- [p]π€ Tactical battle events for store visitors[/p]
- [p]π§ New mechanics inspired by community feedback[/p]
π Your Turn!
[p][/p][p]Weβve completed many of the core systems so far, but the most fun part is building the game together with you![/p][p][/p][p]What would you like to see in your store? Let us know in the comments π[/p]