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Rituals of Lust and Sin News

Dark Ritual: The Unreal Engine 5.7 Upgrade

[p]A powerful ritual was performed: upgrading the project to Unreal Engine 5.7.[/p][p]But powerful rituals always have consequences.[/p]
[p]Due to the transition to Unreal Engine 5.7, some functionality stopped working. I hope I managed to catch and fix all the problems.[/p]
[p]Some systems broke during the transition, but they were carefully hunted down and repaired.[/p][p]The ritual is complete.[/p]

Dark Rituals, Bright Performance

[p]I finally pushed a massive performance update for game, and the results are insane! I managed to more than double the framerate—jumping from a choppy 60 FPS to a buttery-smooth 120+ FPS.[/p][p]Rituals now unfold without stutter, tension builds without breaks, and every forbidden moment feels deliberate and controlled.[/p][p]The darkness is smoother now. 🕯️

[dynamiclink][/dynamiclink]
FPS 207 !!!
[dynamiclink][/dynamiclink][/p]

Rituals Refined — Major Stability & Systems Update

[p]For over a month, development focused entirely on fixing, stabilizing, and polishing core systems.[/p][p]This update is not about flashy new rituals — it’s about making the world of Rituals of Lust and Sin stable, immersive, and consistent in every interaction.[/p][p]Dozens of player-reported issues have been resolved, AI logic refined, audio corrected, and persistence systems rebuilt.[/p][p]The temple is now calmer… but far more reliable.[/p][hr][/hr][h3]🎮 Controls & Camera Stability[/h3][p]• Fixed collider conflict that blocked the Q button
• Camera pickup now works reliably on first attempt
• Fixed freeze when placing camera near interactive objects
• Prevented menu access during intimate rituals
• Fixed first-person and photo mode visual glitches[/p][p]Core interaction flow is now stable and predictable.[/p][hr][/hr][h3]🤖 AI & Ritual Behavior Improvements[/h3][p]• AI no longer gets stuck waiting for player proximity
• Temple doors now properly block AI movement
• NPCs no longer leave doors open after using objects
• Female AI walking animation corrected
• Interaction no longer locks when third NPC approaches
• Fixed broken interaction menu with unsupported characters[/p][p]Ritual participants now behave naturally and consistently.[/p][hr][/hr][h3]🔊 Audio System Fixes[/h3][p]• Moaning no longer continues after rituals end
• Self-pleasure audio is now fully positional
• Environmental sounds (like rain) properly localized
• Music stop now affects all tracks
• Track switching sends correct name & number to chat[/p][p]The temple now sounds as immersive as it looks.[/p][hr][/hr][h3]🖥️ UI & UX Improvements[/h3][p]• Character name color updated for better readability
• Fixed placeholder tooltip text in radial menus
• Interaction labels now appear correctly without delay[/p][p]Cleaner interface. Clearer rituals.[/p][hr][/hr][h3]💾 Save & World Persistence[/h3][p]• Picked-up items now remember their position after restart
• Wearable ritual items stay where you leave them
• Item color selections persist
• Added “Save Position” option in menu[/p][p]Your sacred chamber now remembers everything.[/p][hr][/hr][h3]📦 Storage System Added[/h3][p]• Carry ritual containers
• Place items inside containers
• Move and position containers anywhere[/p][p]True functional storage has arrived.[/p][hr][/hr][h3]👤 Personalization[/h3][p]• Added custom nickname option in settings[/p][p]Your identity in the temple is now your own.[/p][hr][/hr][h2]Final Words[/h2][p]This is a foundation update.[/p][p]🔮 More stable systems
🔥 Smarter AI
📦 Functional storage
💾 Persistent world
🎵 Reliable audio[/p][p]Rituals of Lust and Sin is now smoother, deeper, and technically stronger than ever.[/p]

Forbidden Crates Filled & Ready for Ritual Use

[p]The dark corners finally reveal something inside:[/p]
  • [p]📦 Crates Now Contain Items – Open them and find tools worth your attention.[/p]
  • [p]🎒 Storage Enabled – Place found items into crates for later rituals.[/p]
  • [p]💪 Movable Crates – Pick them up and reposition them wherever the ritual demands.[/p]
[p]🔥 Less emptiness, more intention, deeper immersion.

[/p][p][/p]

Dark Rituals Get a Bassline & Smarter Cultists

[h3]🎻 Contrabass Added — Let the Ritual Vibrate[/h3][p]Sin now has a low, dark rhythm.[/p]
  • [p]Press \[G] to pick up the contrabass[/p]
  • [p]10 contrabass melodies available[/p]
  • [p]Switch tracks with 1–9, 0[/p]
  • [p]Perform like a forbidden musician, filling the ritual grounds with deep, vibrating tones[/p]
[p]🤖 AI Can Perform Too
Command any AI to:[/p]
  • [p]Walk to the contrabass[/p]
  • [p]Pick it up[/p]
  • [p]Start playing on their own, like a possessed cultist[/p]
[p]🕯️ Live Music by the Well
Near the well, an NPC now stands and plays the contrabass:[/p]
  • [p]10 melodies available[/p]
  • [p]Track switching via NPC Interact menu[/p]
  • [p]Every track change sends a chat message with the current melody info[/p]
[p]The ritual no longer whispers — it resonates.
[dynamiclink][/dynamiclink][/p][hr][/hr][h3]🛠️ Fixes[/h3]
  • [p]Some NPCs didn’t allow a third participant[/p]
  • [p]Those NPCs also had no settings menu[/p]
[p]✔ Settings menu added
✔ Group interaction fixed
✔ Fewer broken rituals, more controlled sin[/p][hr][/hr][p]🔥 Dark lust now moves to a deeper rhythm.
The cult plays together — and the bass is heavy.[/p]