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Its Summer Sale

But we are not relaxing at the beach drinking mojitos.

No, we are still working hard to bring more awesome content to Wartile, but good things take time and we have taken our hands full this time. And yes, we’re sorry that it is taking so long. We initially thought we’d be faster, but some reworks took a bit more time than expected.

As some of you might know we are working on three pillars at the same time, reworking the story, developing new content for the upcoming DLC and porting Wartile to PS4 and Xbox. This is a lot for a studio of only a handful developers. The good news is that we’re making good progress right now:

Reworking the Story
The big news is that we are rewriting the story in Wartile to meet some of the critiques from our community which was basically saying that the story was not being truly relevant to the player or the flow of the game. This is something that we wanted to improve for a long time, and now we do it. We’re currently putting the last bits and bytes together here and can already say that the overall flow will be heavily improved with the upcoming changes. Finally, Wartile gets the story it deserves.


In fact, this story rework was taking much more time than we initially planned. Again: We’re sorry that it is taking that long, but we think you’ll like the result of the hard work we’ve put into this.


Adding more enemy types
We have been revisiting some of the Factions in Wartile and trained some of their leaders to prepare them better when accounting your fellowship of Vikings. They now have better fighting ability to match your tactical superiority.

We are working hard to get this major update ready for you as fast as possible.

Before zoning out we just wanted to show a few pictures from the upcoming DLC that we also are very excited about.

The new encounter system

New environmental settings


Best regards

The Wartile Dev