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Dead by Instinct News

πŸ“’ Developer Update - Early Access – Day 1 Known Issues

Early Access – Day 1 Known Issues
[p]Hey everyone,[/p][p]First of all, thank you to everyone who jumped in on day one of Early Access. Seeing people play the game already means a lot.[/p][p]Since launch we've identified a few issues affecting some players. We wanted to share the current known problems, so everyone knows what we're working on.[/p][p]Current Known Issues[/p][p]β€’ Multiplayer (P2P) instability – Some players are experiencing connection problems, and in certain cases are unable to join or play multiplayer at all. We’re actively investigating and working on improving connection stability.[/p][p]β€’ Audio bugs during loading – Some sound effects may play incorrectly or glitch while the game is loading.[/p][p]β€’ Keybind issues – Custom key bindings may not always save or apply correctly.[/p][p]β€’ Gamepad problems – Controller support is still being refined. Some Bluetooth controllers may behave inconsistently or have incorrect inputs.[/p][p]We’re currently working through these issues and will push fixes as soon as possible. Early Access is a big part of helping us track down and resolve problems like these.[/p][p]If you run into bugs, feel free to report them here or in the community discussions. Your reports genuinely help us track things down faster.[/p][p]Thanks again for playing and supporting the game.[/p][p][/p]
Thank You
[p]Thank you to everyone who has wish listed and supported the game. Your interest and encouragement are greatly appreciated. More updates will be shared soon.[/p][p]β€” The Dev[/p]

πŸ“’ Developer Update - Level design

Progress Overview
[p]Level design has gone through quite a lot of changes recently, in the end a random spawner system worked the best especially for multiple played matches back to back.[/p][p][/p][p]This system spawns game objects around the playable area at random so even though you will recognize objects they will never be in the same position twice.[/p][p][/p][p]Hopefully within the early access period the system can be tweaked to work more smoothly and add a better gaming experience.[/p][p][/p]
Level Design Content
[p]In a couple of earlier posts, we have spoken about having different layouts for the level, as this still can still spawn random object around the map, this just simply needs more testing to see if it’s game breaking enough to be removed. [/p][p][/p]
Thank You
[p]Thank you to everyone who has wish listed and supported the game. Your interest and encouragement are greatly appreciated. More updates will be shared soon.[/p][p][/p][p]- Dev Team[/p]

πŸ“’ Developer Update - Early Access Content & Pricing

Progress Overview
[p]Over the last couple of weeks Net-coding for peer-to-peer servers up to 8 players (6v2) have been at the top of the list of things to get working before heading into early access, very confident it will be up and running soon. [/p][p]The price for the base game will be $10USD with all upcoming DLC being $5USD, these prices won't be changing, DLCs will be cosmetic only! [/p]
Early Access Content
[p]Content for early access will have 1 map "Forest" with 3 different layouts and 13 tiles to help with the randomisation of the matches and monthly updates with new content. [/p][p][/p]
Thank You
[p]Thank you to everyone who has wish listed and supported the game. Your interest and encouragement are greatly appreciated. More updates will be shared soon.[/p][p][/p][p]- Dev Team[/p]

πŸ“’ Developer Update - Introducing Luna

Progress Overview
[p]Steam API has been added for achievement Multiplayer support, changes to gameplay have made the game feel simpler and easier for new players to understand. [/p]
Luna Testing
[p]New character model "Luna" she is planned to be one of six playable characters.[/p][p][/p]
Thank You
[p]Thank you to everyone who has wish listed and supported the game. Your interest and encouragement are greatly appreciated. More updates will be shared soon.[/p][p][/p][p]- Dev Team[/p]

πŸ“’ Developer Update - Aura Reading

Progress Overview
[p]New Aura reading system has been added to help survivors find each other throughout the match.[/p][p][/p]
Aura Testing
[p]Auras should only show up when other survivors are out of view.[/p][p][/p]
Thank You
[p]Thank you to everyone who has wish listed and supported the game. Your interest and encouragement are greatly appreciated. More updates will be shared soon.[/p][p][/p][p]- Dev Team[/p]