One week left in the playtest + 0.0.13 playtest update
[p]Hey everyone, [/p][p]Thanks again for all the feedback you left so far. I've been amazed by the response to the game, and I'm truly grateful for your help! [/p][p][/p][p]I wanted to push a little update before the end of the playtest. You can read the patch note below, there are some interesting changes. This update is lighter has I'm working a lot on my other game Hyperslice to prepare for release.[/p][p][/p][p]The playtest will run until Monday, December 22, so give it a go if you didn't have time already![/p][p][/p][h3]What's next?[/h3][p]I'm closing the playtest to fix the bugs and improve the game, and I hope to run another small playtest towards the end of the year/beginning of 2026 before I publish the demo. [/p][p]I'm also going to gather the data en make a small "post-mortem" about this playtest, I'll share it here too. [/p][p][/p][p]After you played, please take 10 minutes (max I promise!) to fill in this quick survey. You can also give feedback and report bugs on Discord.[/p][p][/p][h3]Patch note - v0.0.13_playtest[/h3][p]Additions[/p]
Eliptik[/p][p][/p][p]
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- [p]Tooltip with definition for complex words like anadrome or palindrome[/p]
- [p]UI to query word definition in the pause menu[/p]
- [p]Unique icons for consumables[/p]
- [p]Reroll button is eenabled as long as you have money instead of being disabled after one use[/p]
- [p]Reroll now prioritizes upgrades and consumables that have not been drawn in this shop instance[/p]
- [p]Rework how the & special letter works. It now sseparates the 2 words and apply the upgrades on each separately.[/p]
- [p]Fix: arrows on upgrades was displayed weird in win screen[/p]
- [p]Fix: can continue typing with keyboard after scoring starts[/p]
- [p]Fix: keyboard typing selects letter in the for later even when closed[/p]
Eliptik[/p][p][/p][p]
