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HeroTail: Survivor News

Demo Patch v0.35

[p]Thank you for your feedback, I adressed some of the main issues and also added new stuff:
[/p]
  • [p]Removed Insta-Death from walking into obstacles! Instead, your main hero constantly gets damage until you change direction.[/p]
  • [p]New Feature: You can now swap the position of your heroes in the pause menu[/p]
[p][/p][p][/p]
  • [p]Instead of a random order, the level objective is now always displayed in the same order: kill X enemies, survive for X seconds, escape. (-> This serves to ensure better comparability of scores)[/p]
  • [p]Increased size of the castle levels[/p]
  • [p]Added cute little birds that cheer for you[/p]
  • [p]Added more deco Elements[/p]
  • [p]Replaced stones in Forest with stumps and logs[/p]
  • [p]UI fixes[/p]
  • [p]Added some anti cheat measures for leaderboards[/p]
  • [p]Removed "0" scores from lederband and prevents upload of 0 scores[/p]
[p][/p][p][/p][p][/p][p][/p][p]Cheers,[/p][p]Max[/p]

Demo Patch v0.34

[p]- Follower heroes now have the correct rotation when they arrive at the portal[/p][p]- Ability cooldown stops if the level is completed but you have not yet entered the portal.[/p][p]- Added panel what to expect from full game[/p]

Demo Patch v0.33

[p]- fixed unreachable buttons on ultrawide screens[/p]

Demo Patch v0.32

[p]- Added FPS Limit Option (Default is 60). This should prevent your pc or laptop go crazy.[/p][p]- Press the right button on controller (B on Xbox) to close the Danger level menu.[/p][p][/p][p]Info:[/p][p]The game is not optimized for ultrawide screens at the moment. This is on my todo-list.[/p]

Demo Patch v0.31

[p]- Added safety check to prevent softlock: The Level ends automatically 4 seconds after the main hero enters the Portal, regardless of companion heroes[/p][p]- Removed unused collider from player to avoid potential issues[/p]