1. Rift Fishing
  2. News
  3. Demo Hotfix 0.3.2, 0.3.3, 0.3.4, 0.3.5

Demo Hotfix 0.3.2, 0.3.3, 0.3.4, 0.3.5

[p]Hello fishers :)![/p][p][/p][p]There have been some hotfixes for the Demo of which I haven't posted the patch notes yet on Steam discussions, plus hotfix 0.3.4 released just now.[/p][p][/p][p]The most important bits might be better networking for characters, the boat moves smoothly now, as does the Spinball Toy (even tho it still has some multiplayer desync problems), as well as bunny sounds.[/p][p][/p][h2]Hotfix 0.3.2 live[/h2]
  • [p]The blue cat is back, despite improving the networking (I've never made a networked game before :s). I'll implement a crude fix for now, that will periodically and after certain actions update the player customization. This way player customization should fix itself over time, keeping the blue cats at bay. After some testing today, I think I found the problem, but it will need more time to properly fix. If you do see the blue cats, you can try typing "/updateall" into the chat box to update all other players and "/updateself" to update your own character visuals for others (this is limited to one command every 10 seconds).[/p]
  • [p]Fixed: Placables will now disappear properly when a player leaves the game[/p]
  • [p]Fixed: When reeling in the fishing line, it should not be going past you infinitely under the docks (and similar areas) anymore[/p]
  • [p]Options 'Simplify minigame visuals' will now hide the blue interaction highlight during the circle matching minigame[/p]
  • [p]When performing well during the minigame, it drains the escape meter of the fish. This was very low and has been increased. Generally balancing the minigames and the equipment (totems / anchors) is going to involve getting a lot of feedback.[/p]
[p][/p][h2]Hotfix 0.3.3 live[/h2]
  • [p]Bunnies have sounds now! Happy/Squeak/Angry (triggered with C, V and B by default)[/p]
  • [p]Glimstep and Jellove have their jingles now (these played Shimmerscale placeholders before)[/p]
  • [p]Finally added Credits page in main menu[/p]
  • [p]Interaction hints have been added for all shops, signs, boat and the docks (expeditions)[/p]
  • [p]Small Rifts last 20 seconds longer, so other players can catch a fish reliably from it[/p]
  • [p]Fishing Menu: Added small hint about rewards & difficulty[/p]
  • [p]Fixed: Bug report menu can be opened multiple times[/p]
  • [p]Fixed: The directional input minigame is now more responsive. You can press the next directional key now while the previous one is still pressed. Additionally, there are new 'Minigame' key bindings that will only be used by minigames that require this type of input like the directional input minigame. These are set to WASD as defaults, so you don't need to change anything and they won't affect normal movement. But if you prefer the minigame to be on different keys, you can change it now.[/p]
  • [p]Since this makes inputting the arrows quite a bit faster, there is a new slider in the Fishing menu that lets you add 1-10 more arrows to the directional input minigame. This is for testing and gathering feedback on it. The setting does not save in between game restarts. Small calculation bug in this slider I just noticed: Low tier + rarity fish will only get more arrows with values past 3 arrows
    [/p]
[h2]Hotfix 0.3.4 live[/h2]
  • [p]The boat moves muuuuch smoother now[/p]
  • [p]When fishing from the boat, the fishing will look correct now. You can't slow-reel yet on the boat, I still need to add that. But you can use space bar to cancel fishing before a fish bites. There might be some smaller visual bugs still.[/p]
  • [p]The Spinball Toy moves muuuuuch smoother now, but still has some other multiplayer issues where it sometimes resets back to the previous location[/p]
  • [p]Spinball Toy is now only 25 Currency (down from 250)[/p]
  • [p]Selling Anchors gives now 200 Currency (up from 5)[/p]
  • [p]Selling Totems gives now 50 Currency (up from 5)[/p]
  • [p]This previous fix is actually fixed now, it was still a problem on the bridge: "When reeling in the fishing line, it should not be going past you infinitely under the docks (and similar areas) anymore"[/p]
  • [p]The spawn positions have been slightly changed to combat spawn blocking a little[/p]
[p][/p][h2]Hotfix 0.3.5 live[/h2]
  • [p]Boat doesn't do an extra violent round anymore when it loops[/p]