[p]Hello fishers![/p][p][/p][p]Here is a list of updates that have happened in the recent week:[/p][p][/p][h2]
Hotfix 0.3.6 live[/h2]
- [p]One new tier 3 fish added[/p]
- [p]Boat has now 3 modes: Stopped, normal speed, fast speed[/p]
- [p]Boat has smooth movement between start / stop / speed up[/p]
- [p]Placables can now be on the boat, introducing the first moving light sources (campfire on wooden boat, what could go wrong!)[/p]
- [p]Fixed 'Fortune' effects missing their tooltip[/p]
- [p]Fixed kick/ban buttons showing up for players who are not admins (the buttons didn't trigger anything)[/p]
- [p]Fixed saved images not being named correctly[/p]
- [p]Added chat button: Collapse and Expand. A collapsed chat still lets you type, for speech-bubble-only communication[/p]
- [p]Added toggle: hide player names + speech bubbles with F2 (if the host uses this, their own name will be hidden for everybody, this will be fixed)[/p]
[p][/p][h2]
Hotfix 0.3.7 live[/h2][p]Security stuff: [/p]
- [p]After last night I focused on checking all things security, found nothing that would confirm the popup from last night being real[/p]
- [p]Fixed others being able to rename clients (the "xxx joined the lobby" spam messages were just a result of renaming)[/p]
- [p]Sending chat messages have now some extra limits, but they were not a security issue. You shouldn't feel the limits impacting normal chatting.[/p]
- [p]I took the opportunity to lay the foundation for having game and lobby moderators in the future[/p]
[p] Other things: [/p]
- [p]Added: The ole big tree was added to the area close to the waterfall, it also has a smaller canvas to paint on[/p]
- [p]Fixed: AudioVolumes blocking the fishing line (was very noticable from the top of the tree)[/p]
- [p]Fixed: Jumping into water will now properly reset you to the last safe location. This does not work on the boat yet. Boat scary.[/p]
[p][/p][h2]
Hotfix 0.3.8 live[/h2]
- [p]Spinballs work again[/p]
- [p]Placables place correctly again (the changed AudioVolumes from before..)[/p]
[p][/p][h2]
Hotfix 0.3.9 live[/h2]
- [p]Spinballs and placables work now as they should have.[/p]
[p]I'm not sure what happened last night. Somehow the build data wasn't up to date. I re-uploaded the same build as 0.3.9 and tested it separately just now.[/p][p][/p][h2]
Update 0.3.10 live[/h2]
- [p]Added 4 new fish: Three Tier 2, One Tier 3 (thanks to Golditale for the quick modelling!)[/p]
- [p]Frostfin was also made a little bigger while I've had the files open[/p]
- [p]Updated the cat happy/angry sounds[/p]
- [p]I've added character scale restrictions to the loading / saving and networking. But the character scale slider now ranges from 0.25 to 1.25 (past that it's difficult to get through the arch at the spawn). This is subject to change in the future. I've had to make the scaling gradual to prevent clipping through the ground. If you observe other players changing their character scale, they will look strange for a moment until they close their customization menu.[/p]
- [p]HoldOnly minigames are a little easier now (around 5%)[/p]
[p] Some of the fish are supposed to have some features attached to them, that aren't implemented yet. But that will have to wait a bit. Now that all of the planned Riftlings for the Demo are out of the way (and who knows if there might be a couple more in the future), I'll focus more on bugfixing.[/p][p][/p][h2]
Update 0.3.11 live[/h2]
- [p]Fixed: Meow / bark etc. sounds are properly attached to the character[/p]
- [p]Swapped PocketPal icons for colorful ones (Thanks Golditale!)[/p]
- [p]Updates to save file interpretation[/p]
[p][/p][h2]
Update 0.3.12 live[/h2]
- [p]Fixed: In very rare cases players save data would not be loaded when joining a lobby overwrite the existing (current) character data if saving or exiting the lobby (which saves the game...). I'm very sorry for everybody who was affected :c[/p]
- [p]Fixed: Second 'join' message from the host appearing when another player joined[/p]
- [p]Fixed: Players didn't get teleported properly out of the water if they jumped in too fast again. Generally I'll improve / change this later on (either a drowning animation or swimming eventually).[/p]
- [p]Fixed: Lower canvas can be painted on again[/p]
- [p]In regards to the Rift spawn message being absent: I've checked Rift spawns and everything is functional. That the message doesn't appear is a side effect of the increased chat security. I'll think of handling this differently. For now I've adjusted the involved values a bit and also increased the chances for Rifts spawning slightly.[/p]
[p] A note in regards to some lobbies showing wrong player numbers or that aren't at a cap and aren't joinable: I haven't been able to look into this. But I think this is Steam Lobby metadata updating incorrectly plus some players not properly detected as leaving the lobby.[/p][p][/p][p]
Update 0.3.12 got reverted for one night since it had an "character appearance cloning" bug[/p][p][/p][h2]
Update 0.3.13 live[/h2][p]This time everything triple-checked. First: If you can't move the camera properly on first start, hit Left Alt for the mouse cursor. [/p]
- [p]Contains all fixes from 0.3.12 (Check above!)[/p]
- [p]Fixed: In some cases when host migration fails, old chat wasn't cleared. Should get cleared now.[/p]
- [p]Fixed: Character scale slider glitchiness[/p]
- [p]Fixed: Players switching held items looks cleaner (no sizes carrying over to the next item and then re-sizing themselves late etc) + switching between non-phased and phased fish of the same type will now update properly[/p]
- [p]Changed: Options menu has icons now[/p]
- [p]Added: The ink shop now sells all non-default emotes for 1000 coins each. If you get emotes from a quest, you can also sell them for 1000 at the general shop. Just keep in mind that the ink shop currently doesn't show coins as currency in the menu, it shows ink. This is temporary.[/p]
[p]
Fixed multiple Inventory issues: [/p]
- [p]Swapping equipment items won't sometimes lose them anymore.[/p]
- [p]If some of your equipment got lost in Equipment-inventory-limbo (in earlier versions of the game) you might get them back, they will be placed in the first open slots of your inventory if so.[/p]
- [p]Duplicating equipment items is fixed.[/p]
- [p]Inventory does not have "empty items" anymore which made the inventory fill up with unnecessary slots.[/p]
- [p]Inventories & Equipment will get fixed up every time you join a lobby, in case an issue like empty slots appears again. But just let me know if the bug re-appears in some form.[/p]
[p] I'll keep further improving the inventory, especially the performance.
Player Reporting: [/p]
- [p]Changed: In the Lobby members menu (press P), all buttons are bigger. Don't hesitate to ban a troublemaker from your lobby. You can always report them afterwards from the Banned Players tab in the Lobby members menu.[/p]
- [p]Added: Click on a players nickname to open the report menu right away. This works for players who have left the game. This will be a right-click menu with more options in the future.[/p]
- [p]Some changes / improvements to reporting and handling banned players[/p]
- [p]Added: Steam Recent Players functionality. If you need to report somebody after they have left, you can open your Steam Overlay (Sfhit + Tab), click the Game Overview button at the bottom and click the well-hidden 'View Players' option. Also helps to find friends again![/p]
[p][/p][p]Much love