What’s new with Dust Fleet? So many things!
We’ve been hard at work and we’d like to update you on what we’re working on, so let’s dive right in.
[h3]First off, we’ve been making some AI Improvements![/h3]
The AI system has been updated to give them a little more life in battle. Previously, when you arrive for a battle, they've all been clustered around the center of the map. Now, a new "point of interest" system helps the AI choose things it wants to protect.
Now when you arrive, you're greeted by an AI that feels a bit more like it's been expecting you (like a Bond villain). The wormhole you arrive through will have some ships waiting nearby. If there's a station, the AI will have clustered a few ships there as well. If there's an asteroid field, they'll hang out there too, knowing you might want to mine it.
The cherry on top is the AI's use of mining ships. You'll see enemy mining ships working away when you arrive, shipping ore to and from the station. This all helps the AI feel more purposeful and alive.
[h3]We’ve also added a Notification Camera![/h3]
To help you keep on top of battles, you get a stream of notifications in the corner of the screen that you can click to jump to the action. But sometimes, that's not enough.
Let's say you use one of your station's modules to call in a bomber strike through a nearby wormhole. You just want to choose a target and know that the bombers are taking care of it without having to go check.
Enter the Notification Camera! Some types of notification now pop-up a picture-in-picture display showing you what's happening. Here's an example with the Bomber Strike ability.

That's all for this update! Don’t forget to wishlist us on Steam!
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