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Tank Mechanic Simulator News

Tank Squad - Release Date Reveal



[h2]That day is coming[/h2]

Dear Mechanics, Tankers,

a lot of sweat, stress and love has been put into this project and the moment is finally coming when we can share the full version of the game with you. Everything is done out of our love for tanks, but most of all because we want to make games for you.

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1498130

Release date is set to 8 may 2025. Base price is set to $19.99. We are using Steam system to calculate final price depends on country/region. During premiere game will launch with 10% discount for 7 days.

TMS and TS will have bundle together also with -10%.

Make sure to join our server on Discord, where we share the latest news from the game and the general situation.

Thanks for all the support and have a good weekend.
DeGenerals

Update 1.6.3 + 🔥 TMS & both DLCs on SALE! 🔥



[h2]Dear mechanics[/h2]

[h3]Update 1.6.3 is ready to play![/h3]

Update 1.6.3

Modified:
  • Removed christmas event


[h3]Also, Tank Mechanic Simulator is now on Sale!

You can get a copy of Tank Mechanic Simulator with a -78% discount![/h3]

https://store.steampowered.com/app/407130

[h3]First Supply DLC with a -43% discount![/h3]

https://store.steampowered.com/app/1485420/

[h3]And Shermans DLC with a -23% discount![/h3]

https://store.steampowered.com/app/1065400/

Have a good one!
Degenerals

Christmas Update 1.6.2



[h2]Dear mechanics![/h2]
An update that turns on the global Christmas event and adds a new contract for Maus.

[h3]Update 1.6.2[/h3]


[h3]Changelog:[/h3]
Modified:
  • Chistmas event added
Fixed:
  • Museum area achievement


Thanks and have a good one!
DeGenerals

Hotfix Patch 1.6.1



[h2]Dear mechanics![/h2]

[h3]Update 1.6.1 is up![/h3]
After 1.6.0 a few things did not work great. On a few machines after sometime the game dropped a couple of null reference errors so we couldn’t not do nothing. We hope this patch 1.6.1 will address and resolve issues that some of you experienced.

This patch also adds two missing guidelines in .PDF that can be found in ModdingTools folders inside the game directory. Beside that we added a few things to help you with understanding the principles of the Museum Creator. One of them is a video tutorial we recorded during the week.

[previewyoutube][/previewyoutube]

On the Steam Workshop, as we said earlier in a previous post and also on our Discord or comments below the 1.6.0 announcement patch. We have released a few mods that give back removed content.

https://steamcommunity.com/sharedfiles/filedetails/?id=3361070770
https://steamcommunity.com/sharedfiles/filedetails/?id=3361052165
https://steamcommunity.com/sharedfiles/filedetails/?id=3361034207

[h3]Changelog 1.6.1:[/h3]
Added:
  • TMS Modding Tools Guidelines.pdf
  • TMS Museum Creator Guidelines.pdf
  • ? Help button to Museum Creator with basic info about tools and shortcuts in the editor (English only)
  • Additional labels with tool names (English only)
  • Small stands as Museum Creator props
Modified:
  • issue with double tanks spawning in main menu
  • Game version changed
  • Turn off Halloween event
  • MG34 models for Tiger E changed to vehicle appropriate
  • TMS Custom Assets Modding Guidelines.pdf
  • Improved wide-screen support for Museum Creator Editor
Fixed:
  • issue with double tanks spawning in main menu


Thanks and have a good one!
DeGenerals

Update 1.6.0 + Museum Creator


[h2]Dear mechanics![/h2]

This update 1.6.0, brings a number of new features to the game, mainly from roadmap - which we have already written about in previous development statuses. This patch also turns special Halloween event :)



[h3]Museum Creator[/h3]


That is, the Museum Creator as Extended Museum. We have added an editor in which you can create your museum rooms by filling them with props. The basic things have been prepared by us based on things from the game. There are stands, posters, walls or floors. You can also use the tools to create and upload your props for use in the museum.

Tiny Desk Museum room seen on screens above can be found on Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3357665411

[h3]Steam Workshop Uploader[/h3]
The tool for uploading mods to the Steam workshop has also received an update for patch 1.6.0. We have added two categories (tags): Museum Room Template and Museum Props.

[h3]PzKpfw VI Tiger Ausf. E[/h3]

We also added a new tank to the game: the PzKpfw VI Tiger version E, which we made for Tank Squad, we are also adding it here. Compared to Tiger 213, this vehicle is fully paintable, you can apply colours and camouflages to it just like other tanks in the game.

[h3]Diorama and more changes[/h3]

We have added diorama to the Overview mode, which we used to show on Discord some time ago. We have also added the choice of simulating the time of day cycle from Stage 4 of the Roadmap. The documentation for the mods has also been rewritten. The individual PDF files have been merged into one.



[h3]Worth to mention[/h3]
Steam has introduced new restrictions, forcing us to fill in the questionnaire for Age rating for Germany again.

We filled it out and marked truthfully that the game contains symbols banned in Germany. We appealed that we were not promoting Nazism etc. but Steam decided that this was not good enough. We have few choices like to exclude Germany market from selling TMS or for example to remove them completely.

This is something that we as creators do not agree with. First of all, we do not support any totalitarian or criminal regimes, we want to show history as it was. This makes us all the more surprised by this move when it will soon be five years since we released the game on Steam and now suddenly this is an issue.

At the moment, in patch 1.6.0, items containing swastikas - mainly museum stands with the Third Reich flag - as well as medals and other decorations with swastikas have been censored. Nevertheless, we will not leave it at that. In conclusion, the Steam workshop can be helpful ;)




[h3]UPDATE 1.6.0[/h3]

Added:
  • Custom Museum (Museum Creator)
  • New vehicle: Tank33 - PzKpfw VI Tiger Ausf. E
  • Day night cycle option
  • Halloween event
  • New museum collectables
  • New museum weapons (MP18, Mauser C96, SVT-40, Kar98k)
  • New museum badges (Eastern Medal, German Cross, Virtuti Militari, Red Star, Patriotic War, Bronze Star, Berlin Badge)
  • New switchable scene to Overview - Diorama
  • Overview scene now have options to change materials on vehicles/tanks
  • Day/night cycle mode setting to Proving Grounds
  • Prop shop panel
Fixed:
  • Camo not applying on Vehicle Shader when DefaultTextures are turned on
  • Extinguisher stays immobile when opening fuel hatch
  • Visible halloween & christmass stuff from Workshop when player is in museum creator
  • Tiger II barrel not aligned
  • M18 engine pushrods
  • M8 Greygound bolts
  • IS-2 right driver's peeriscope materials
  • Maus periscopes
  • UI fixes when screen resolution was small
Modified:
  • TMS_Manual_EN.pdf
Removed:
  • Removed side smoke launchers from Tiger E
  • Nazi symbolism (swastika) from flags on museum stands and badges - Thanks Steam (October 2024 change, almost 5 years after release)


Thanks and have a good one!
DeGenerals