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Tank Mechanic Simulator News

Situation Report #4 - Unstable Branch

[h2]Dear Mechanics,[/h2]

we have a potential fix for the crash (the 84% crash, firewall problems, internet connection problems etc.) that we would like to test.

We're putting the test version to the branch named Unstable - this is a beta branch that is available to everyone.

Please let us know if this version has solved your crash or stability problems.

Have a good day,
DeGenerals

Update v1.0.11

[h2]Dear Mechanics,[/h2]

We have released the patch, that fixes following bugs:

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1.0.11

Added:
- Tank Analysis: clicking on tank part will close the menu, select the part (the camera will show where the part is) and highlight the part for 10 seconds
- Tank Analysis: clicking on tank module will expand a list with tank parts belonging to the clicked module (by default all tank parts are hidden)
- Tank Analysis: tank parts now have a condition state icon
- Tank Status Panel: displayed tank part will also contain information about the module it belongs to and the module state
- Tutorial tanks will always spawn inside workshop, closest to the office room PC (and if the slot was taken, the tank taking the slot will be moved elsewhere)
- An option to skip the tutorial
- Settings to bind the key to disabling tutorial and movement keys (forward, backward, left, right, jump, sprint, crouch)

Tweaked:
- The tutorial mission for de-rusting the sherman, now the player will only need to de-rust the tank turret exterior.

Fixed:
- Mouse sensitivity is correctly applied to vehicle camera and tpp camera in proving grounds
- Small localization fixes
- Panzer IVG tracks are now correctly configured
- Panzer IVG should not have doubled tank parts of the turret interior module type
- Panzer IVG driver and radio operator crew slots are positioned correctly
- The checkout menu for Part Store has a correct collider attached, not allowing the player to click on tank parts
- Now the player can scroll in the shop menu
- Panther tank is now named correctly
- Panther tank wheels have been separated, so the naming is easier
- Panther tank hull interior with proper DecalTexture
- Stug lockers are now correctly configured
- T34/76 loader and commander hatches are not switchable anymore (they will be listed separatly in store and crafting menu)
- Decal "PARKING" was Z-fighting on Warehouse Yard area.
- KV-1 and KV-2 torsion bar glitch fixed.
- Tutorial will display an information, when the tank is outside the workshop room, or if the player is not in the workshop room with the tutorial tank

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The work is now focused on following problems:
- 84% crash
- start up crash
- tutorial wrong informations
- custom content loading problems
- saves dissapearing/loosing all progress randomly

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Have a good day,
DeGenerals

Situation report #3

[h2]Dear Mechanics,[/h2]

we are working on upcoming patch, that will fix reported issues. The patch should be published very soon.

We want to thank you for feedback and bug reports. The more details you send us the easier and faster our job is.

Thank you for your support and patience, we will do our best to fix all bugs and inaccuracies.

Have a good day,
DeGenerals

Update v1.0.10

[h2]Dear Mechanics,[/h2]

we've fixed some of the issues you've reported, the changelog is listed below.

[h2]1.0.10[/h2]

Added:
- Head bob toggle in settings
- Mouse sensitivity slider in settings

Fixed:
- Storage menu can now be scrolled by using the mouse scroll (previously it was possible only when targeting the mouse over a tank part)
- Key controls are now visible when player opens this menu when ingame (through pause menu, previously it was blocked from sight)
- Screen Space reflection fix (green screen bug with GTX 600 and 700 series)
- Player won't fall under the map when exiting the quad while upside down

We're working hard on fixing following issues (top priority):
- tutorial error
- save erase
- 84 % loading crash
- storage menu tank parts dissapearing

An update fixing these issues should be coming soon

Thank you and have a good day,
DeGenerals

Situation report #2

[h2]Dear Mechanics,[/h2]

We've managed to fix:
- the constant movement bug
- some of the anti-virus software should not crash the game

We know of issues connected with mouse controls or instability (mostly caused by firewall software), we're going to keep fixing this.

If you encounter crash or cannot launch the game at all, please try to disable the firewall, if this works, please tell us what firewall are you using.

Thanks for the support, we're working hard to get all this fixed.

Have a good one,
DeGenerals