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  3. Demo Update — Transitions, Respawn & Performance

Demo Update — Transitions, Respawn & Performance

[p]Demo Update — Patch Notes[/p][p]Thank you for the continued feedback and reports. Today’s update focuses on clarity, stability, and quality-of-life improvements.[/p][p]What’s new:[/p][p]- Smoother scene transitions. Reduced visual hiccups and eliminated rare state carry-over for more reliable scene changes.[/p][p]- Respawn and invincibility improvements. Refined post-respawn invulnerability timing and behavior to prevent unfair hits and ensure clean recovery windows.[/p][p]- Performance pass. Optimized several systems to stabilize frame pacing and reduce spikes on a wider range of hardware.[/p][p]- Wishlist buttons added. Clear entry points to add Zaetherfall to your wishlist from the demo UI and community pages.[/p][p]- SPECIAL POWER UP bug fix. Resolved an issue affecting activation or stacking under specific conditions.[/p][p]We’re listening. If something still feels off—readability, balance, QoL, UI, or performance—tell us in the Community Hub or join our Discord: https://discord.gg/3C66edJj5k[/p][p]Thanks for playing and helping us improve.[/p]