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Massive Update — Scenes, UI, Balance & Effects

Massive Update — Patch Notes
[p]Thank you for the continued feedback and support. This build delivers a broad overhaul across presentation, balance, and moment-to-moment feel.[/p]What's new
  • Full presentation refresh: redesigned scenes, UI, interface and menus for clearer navigation and stronger readability.
  • Balance corrections: tuning across damage, enemy pacing and survivability for fairer encounters.
  • Bug fixes: several minor issues reported by players have been resolved.
  • Narrative update: a brand-new Briefing and improved visual-novel scenes (timing, layout and clarity).
  • Art uplift: refined assets and overall art direction for a more cohesive look.
  • Gamepad support: native joystick/controller compatibility in-game.
  • New VFX: added lighting and impact effects to ships and the final boss.
[p]What’s next — official localization is coming next: Spanish and Japanese language support.[/p][p]We’re working hard to deliver the experience we envision for Zaetherfall. Your feedback is invaluable—please keep it coming via the Community Hub or join our Discord: https://discord.gg/3C66edJj5k[/p][p]🧡 Thanks for playing and helping us improve.[/p]