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Zaetherfall News

Zaetherfall Patch 1.0.1 - Stability & Controls Update

[p]Zaetherfall – Patch 1.0.1 is Live!

Hi everyone! Patch 1.0.1 is now available, bringing a set of small but important fixes and improvements:

Shield cooldown system reviewed and a minor glitch fixed for one of the pilots

Pause menu “Exit” button font corrected

Minor audio issue fixed for one of the pilots

Full controls system review to ensure better overall compatibility

Thank you for playing and for all the support — your feedback helps us polish the experience with every update. See you out there, pilots! 🚀[/p]

Zaetherfall Launch: Out Now on Steam + Updated Demo

[p]Zaetherfall is officially OUT NOW on Steam! 🚀
[/p][p]From the bottom of our hearts — thank you for all the support, wishlists, messages, and encouragement that helped us reach this moment. We’re a very small team, and every bit of support truly matters.[/p][p]Alongside the launch, we’ve also updated the Demo with improvements and polish based on community feedback. If you tried the demo before, we invite you to jump back in and experience the latest version.[/p][p]We’ll be actively refining Zaetherfall post-launch — fixing issues quickly, improving clarity and feel, and taking care of every detail.[/p][p]Thank you again for being part of this journey.
[/p][p]— ReNZE GAMES[/p]

ZAETHERFALL: THANK YOU FOR THE LOVE, COMMUNITY!

[p]THANK YOU FOR YOUR SUPPORT![/p][p]Hello everyone,
We just want to take a moment to sincerely thank you for all the support, feedback, and encouragement you’ve shown us throughout this journey. Your comments, wishlists, and messages mean a lot, and they genuinely help keep Zaetherfall moving forward.[/p][p]We can’t wait for you to experience the world, the battles, and everything we’ve been building. We truly hope you enjoy Zaetherfall as much as we’ve enjoyed creating it.[/p][p]Thank you again for being part of this.
Much love, and see you in the stars.[/p][p]— ReNZE GAMES[/p]

Graphics & Gameplay Overhaul — Parallax, Patterns & Missiles

Graphics & Gameplay Overhaul — Patch Notes
[p]Thank you for the continued feedback. This build focuses on a major visual refresh and tighter moment-to-moment gameplay.[/p]What’s new
  • Parallax backgrounds rebuilt: a completely renewed system to deliver vibrant, captivating backdrops.
  • New encounter patterns: added enemy and asteroid routes for a more dynamic and challenging flow.
  • Missiles added: new missile system for both enemies and the player as a power-up path.
  • Power-up system refined: adjustments to progression and effects for clearer impact.
  • Localization polish: reviewed strings and formatting for a cleaner presentation across languages.
  • Community bug fixes: issues reported by players addressed to strengthen gameplay stability.
[p]Pilots, we’re building Zaetherfall with you. Share feedback in the Community Hub or join our Discord: https://discord.gg/3C66edJj5k[/p][p]See you in the next update — and thank you for the support![/p]

Localization Update — Chinese, Russian & Portuguese

Localization Update — Patch Notes
[p]Thank you for the ongoing feedback and support. Today’s build expands accessibility and smooths out a few rough edges.[/p]What’s new
  • Chinese (Simplified) text localization: menus, UI, and in-game text translated.
  • Russian text localization: full UI and gameplay text translated.
  • Portuguese text localization: full UI and gameplay text translated.
  • Minor gameplay bug fixes: small issues reported by players have been resolved for a smoother experience.
[p]Tip: Use Options → Language to switch languages at any time.[/p][p]We’re building the best version of Zaetherfall together with the community. Share your thoughts in the Community Hub or on Discord: https://discord.gg/3C66edJj5k[/p][p]Onward, and thank you for playing![/p]