Thievery is Live — Build 0.2.57
[p]Hello Rivals![/p][p]Key Changes:[/p]
- [p]Thievery is here — Boxes in corridors are no longer a violation. Steal your rivals' goods! Toggle thievery and police on/off in lobby settings.[/p]
- [p]Bulk Pricing Tools — Set all prices to market value or adjust by percentage in one click.[/p]
- [p]Register queues capped at 3 — No more endless customer lines blocking your store.[/p]
- [p]Lobby Presets — Jump into action faster with preset configurations, though we still highly recommend customizing the settings to suit your playstyle.[/p]
- [p]Floor arrows — Never get lost on the way to the boardroom again.[/p]
- [p]Shelves glow when restocking — Matching shelves light up when you carry a box.[/p]
- [p]Session sharing — Session code and host IP now visible in Player Management for easy invites.[/p]
- [p]Shelves with matching products now glow when carrying a box, making restocking easier[/p]
- [p]Bulk Pricing Tools: Set all to market price or adjust by percentage in one click[/p]
- [p]Product sorting and search in the price management panel[/p]
- [p]On-screen notifications for purchases, sales, fines, loan issues, and board meeting results[/p]
- [p]Floor arrows now guide you to the boardroom during board meetings[/p]
- [p]Tutorial steps show floor arrows pointing the way to your next objective[/p]
- [p]Lobby Presets: Select presets when creating a lobby to quickly jump into the action[/p]
- [p]Hosts can now toggle session visibility (Public/Private) from the Player Management panel during gameplay[/p]
- [p]Session code and host IP are shown in the Player Management panel for easy sharing with friends[/p]
- [p]Storage rooms now have door frames around their entrances[/p]
- [p]Redesigned top HUD: Day, time, and balance are now in one clean panel. Mall tier progress now shows individual requirements with clear progress tracking[/p]
- [p]Prices now show a warning when set above what customers will pay[/p]
- [p]Clearing a shelf label now shows the product or furniture name in the hint so you know what you're removing[/p]
- [p]Boxes left in corridors are no longer a violation (let the thievery begin!)[/p]
- [p]Customers now prefer less crowded stores when choosing where to shop first[/p]
- [p]Cash register queues are now limited to 3 customers[/p]
- [p]Storage room doors no longer visually shrink or stretch when opening and closing[/p]
- [p]Furniture placement now requires more clearance around worker positions, preventing tight placements where employees can't fit[/p]
- [p]Customer queues at cash registers no longer extend outside the store when the register is placed near the entrance[/p]
- [p]Mall tier now properly upgrades from Premium to Luxury[/p]
- [p]You won't be able to move out of the mall because of collider issues anymore[/p]
- [p]Stockers no longer ignore racks with labels[/p]
- [p]Currency amounts no longer display with wrong separators on some systems[/p]
- [p]ShameTV now shows proper station names instead of code names[/p]
- [p]Products from other store types can no longer be stocked on shelves or appear in the price management panel[/p]
- [p]Vending machines no longer become permanently unusable after a day ends[/p]
- [p]Vending machines no longer sell products with unknown prices[/p]
- [p]Shopping bags and reaction bubbles no longer float in mid-air when their customer is too far away to be visible[/p]
- [p]Player names no longer overlap with characters during board meetings[/p]
- [p]Resolution settings are now saved and loaded properly[/p]
- [p]Loaner dialogues fixed[/p]
- [p]Employee hire button is now disabled when you can't afford the hiring fee[/p]
- [p]Entrance doors now properly respond to LOD quality settings[/p]