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Here's how Mafia: Definitive Edition differs from the original

Mafia: Definitive Edition's release date is fast approaching, and fans are no doubt itching to get their hands on the revamped game, which adds a new lick of paint to the 2002 original. Some fans, however, have been wondering how much or little of the game will be changed for the remaster. In a new interview, Hangar 13 tells us just that.


"Largely we wanted to keep the story the same," Devin Hitch, the studio's lead producer, explains. "We have all of the same missions; all of the major mission beats that occur are in there, the missions in the original are back. The area where we wanted to introduce some new things and where we really had to figure out where the balance was with some of the new gameplay features.


"The original 2002 Mafia is third-person shooter but it plays very much like a first-person shooter, where you're strafing to take cover, things like that. One of the things that we had to look at was, 'How did we want to take the more modern cover shooter mechanics that we developed in Mafia III and augment those to support the story and the type of combat that we wanted in Mafia I?'


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