Update 1.6.16 released!
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[/p][p][/p][p]This update improves stability, security, and multiplayer reliability.[/p][p][/p][h2]Changelist
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- [p]Updated Unity game engine to mitigate a code execution vulnerability,[/p]
- [p]Updated the conditions for a player to start in a multiplayer game to be less strict e.g., not having to wait until all players have selected their drone, or that their avatar is loaded in,[/p]
- [p]Fixed issue when attempting to share a custom OSD Layout,[/p]
- [p]Fixed issue where the lighting in the main menu didn't display correctly on lower graphics settings,[/p]
- [p]Fixed several multiplayer issues where it could freeze the loading of the game,[/p]
- [p]Fixed issue in the multiplayer leaderboards being viewed in-game, where it wouldn't scroll to the player's personal entry,[/p]
- [p]Fixed issue with starting a multiplayer session where there could be a version mismatch when a track creator recently updated their custom tracks or races,[/p]
- [p]Fixed issue with the Steam Friends block list not being used properly in Liftoff to ward blocked players from entering your session,[/p]
- [p]Fixed issue with personal race ghosts and tournament ghosts not properly finishing their last lap,[/p]
- [p]Fixed a performance issue which could cause a framerate spike when flying through a checkpoint and the race guides were visible,[/p]
- [p]Fixed an input issue in the main menu and pause menu where input would constantly scroll the selected item up or down[/p]
- [p]Fixed a rounding issue of the display of times in multiplayer[/p]


