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Liftoff News

Happy Lughnasadh

[p]
Witness the return of Lughnasadh, the ancient Celtic festival of harvest, reborn with reverence and ritual. As August begins, we pay tribute to the god Lugus through tradition, challenge, and the rhythm of the reaping.

Blades spinning
A solemn cutting of the first of the corn
An offering is made


Venture forth during the LuGus festival event and undertake the daring quest to locate and activate all LuGus cubes within a single environment. By conquering this challenge, you'll unlock the coveted "LuGus Fest" achievement.

Let's celebrate! [/p]

Update 1.6.14 released!

[p]Nothing special, a few quick fixes and a small teaser ;)[/p][h2]
Changelist[/h2]
  • [p]Fixed issue where monthly leaderboards weren't updated if an all-time best score was already set which is better than the new monthly score.[/p]
  • [p]Fixed issue in the multiplayer game lobby, where it wasn't possible to copy another player's drone when viewing their details.[/p]
  • [p]Fixed audio issue in multiplayer, where sound would be too quiet when multiplayer game settings were changed, and the pause menu was still active.[/p]
  • [p]Fixed issue where the leaderboards weren't showing the scores properly on resolutions higher than 1080p.[/p]
  • [p]Added bots for the three official races in Rustline.[/p]
[h2]
Marina Bay teaser[/h2][p][/p][p]Ever since Liftoff first took flight, there’s always been a “next level” in the making, and we’re thrilled to share a sneak peek of what’s coming next: Marina Bay![/p][p]It’s shaping up to be something really special, and while we know one of your top questions is “When is it coming?”, we’re not quite there yet. Marina Bay is an ambitious level were building from scratch ourselves, and it still needs a few more months in the oven. But don’t worry, we’ll keep you updated as soon as we have a clearer timeline. Until then, we appreciate your patience and excitement.

[/p]

Update 1.6.13 released



Bando City is growing, another batch of suspiciously cheap apartment blocks just popped up in the middle of nowhere. Ideal for anyone who enjoys echoey stairwells and uninterrupted views of arid landscapes. Rumor has it the foreman signed off on the expansion while waiting for cranes to clear space on other Liftoff construction site. ;)

[h2]Changelist[/h2]
  • Updated: Bando City environment: improved terrain shaders and expanded construction site.
  • Updated: Rustline environment boundaries have been moved up a little to allow access to some interesting locations.
  • Updated: Further Rustline memory optimizations.
  • Updated: Show shortened leaderboard names when selecting a leaderboard in-game.
  • Added: Option to resume the game when viewing a leaderboard in-game.
  • Fixed: inverted normals bug in Bando City.
  • Fixed: knockout tournament brackets not showing up properly.
  • Fixed: multiplayer chat performance issues when hidden.
  • Fixed: Rustline Track 01 name.
  • Fixed: Haybales shifting when switching LODs in the Straw Bale environment.
  • Fixed: Fences not properly rendering when viewing from the backside.
  • Fixed: leaderboard times not properly displaying on higher display resolutions.





Liftoff Lantern fest!



Lanterns rise, lanterns glow,
Drifting gently in the evening’s flow.

Around the world, lantern festivals light up the night for many reasons, to celebrate, to remember, to hope. Some lanterns soar, others float, and in true Liftoff style… ours do both! For a limited time, take to the skies and experience this radiant in-game spectacle during our 2-week seasonal celebration.

There are no objectives here. No badges, no boosts, no XP. Just a stunning, immersive world to drift through at your own pace. Sometimes, beauty is the only reward you need. Enjoy!

Update 1.6.12



It’s great to see how much enthusiasm our last update sparked, especially among those chasing leaderboard times and thriving on the rush of online races. We truly appreciate all the energy and feedback you've shared. Update 1.6.12 builds on that momentum, refining and enhancing the features we introduced recently.

[h2]Changelist[/h2]
  • Updated watching a leaderboard replay, returning to the leaderboards menu will now re-apply the selected filters to show the same leaderboard again.
  • Updated personal best times chat messages to now be color-coded to the player's LED color.
  • Updated personal best times to now always favor the all-time leaderboards instead of the monthly leaderboards.
  • Updated personal best times to immediately show if a better time has been set than on the leaderboard. An '*' is now displayed before your time until the score has been posted and verified on the leaderboard.
  • Updated the amount of personal best chat messages being shown in multiplayer classic race to no longer include lap time improvements.
  • Updated and improved the chat visibility behaviour. The chat will now hide itself when flying, if the chat is preferred to be hidden. The chat will now automatically show itself while spectating, or when the finish is shown in classic race and dropout race.
  • Updated copying drones from other players in the multiplayer game lobby. A drone no longer needs to be shared on the Steam Workshop for a player to copy the drone setup.
  • Updated the game lingo to remove the term 'waiting room' and replace it with 'game lobby'.
  • Fixed single player personal best times or scores not showing correctly after putting a new personal best score.
  • Fixed drone skins being included in the recording when flying with a drone with which you haven't had them unlocked yet.
  • Fixed leaderboard time not uploading when leaving a game before a drone reset was triggered, or the finish screen was shown.
  • Fixed an excessive amount of leaderboard fetching being done in the background for the personal best.