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Milestone Update 1.6.0



A completely revamped battery simulation and the implementation of a more intricate pro pilot ranking system represent a significant step in Liftoff's ongoing evolution. This 1.6.0 Milestone update incorporates numerous additional features and enhancements, enabling us to further elevate the quality of our simulator. Enjoy!

[h2]Changelist[/h2]
  • Completely revamped the battery simulation to be more unforgivingly realistic.
  • Added: the bounds of an environment are now visualized with a grid when flying too close. This visualization can be disabled in the game options menu.
  • Added: In-game Liftoff Pro ranks are awarded to players when they finish in a top spot. Top spots are visualized on the leaderboards and in the multiplayer game lobby, and the amount of top spots changes based on the amount of participants in the tournament. All previous top spots in completed tournaments will also receive a badge.
  • Updated: your multiplayer profile (click on a name in the game lobby to bring up a player's profile) now shows off your earned Liftoff Pro badges.
  • Added: In multiplayer, you can now access the relevant multiplayer leaderboards from the pause menu, and interacting with the text ticker in the MP lobby operates similarly.
  • Updated: the set of full-screen options in the graphics menu now properly reflects which modes are supported by the platform.
  • Liftoff now detects when mods are installed. Competitive features might be disabled when mods are detected. Removing or disabling the mods will make them become active again.
  • Updated: added the `Velocity` data stream to the Drone Telemetry feature.
  • Fixed: the lighting in the main menu to showcase the drone has been fixed to not be so reflective.
  • Fixed: when returning to the main menu from a Free Flight session while walking around to place the drone's spawnpoint, it now shows the drone properly in the main menu again.
  • Fixed: the sensor data visualizer can now be toggled on/off again (F9 on the keyboard by default)
  • Fixed: the multiplayer lobby would show the 'Fixed drone setup' and 'Battery restriction' game modifiers, even when they were not active.
  • Fixed: when the drone spawns in a drone trigger (repair propeller damage, recharge battery, etc.), it would sometimes keep the respective icons flashing on screen, even when the drone was already out of the trigger range.
  • Fixed: the Scaling gizmo in the track editor would scale a track item on the wrong axes.
  • Fixed: the tournament's tryout recharge timers now properly display when a recharge will actually happen on the server.
  • Fixed: Fisheye level-of-detail issue, where switching environments or changing game settings while fisheye was active would cause performance issues.



[h2]Gold, Silver and Bronze ranks[/h2]

We're excited to announce the introduction of Gold, Silver, and Bronze positions in our tournament leaderboards. These prestigious ranks will be prominently displayed on leaderboards and in the multiplayer lobby, adding depth and significance to your tournament wins. Our goal is to recognize and better reward the dedication of those who actively participate in tournaments.



Once you reach one of these tiers, you'll be recognized as a Gold, Silver, or Bronze player, and you can advance your tier position three times by achieving more placements within that tier, or by moving up to the next tier by finishing even higher.

Our goal is to broaden the appeal of our tournaments to a wider audience of pilots. Instead of solely emphasizing the top 3 positions dominated by elite pilots, tournament success will now be measured by aiming for a top 15 placement, enabling a more gradual and inclusive ranking progression. This new feature is designed to improve the overall experience and provide a more rewarding journey for all participants.


[h2]New battery simulation[/h2]

Battery life is an important factor in drone applications and often presents a bottleneck for specific flight sessions. An accurate and realistic simulation of the battery discharge is therefore critical part of the Liftoff simulators.

We've update battery simulation to be much closer to reality. Previously, amp draw was calculated too low, which resulted in most setups flying at well below the continuous discharge rate of the battery, even at max throttle. This caused the battery to behave, as some players pointed out, like a timer. We've rectified this, so now your choice of battery will have a significant impact when using battery simulation.

Low capacity batteries might die before the end of a race, and low c-ratings might cause the battery to overheat and die when you push them too much.
We've also updated battery sag, to make it more responsive. There is now a small drop in voltage when load increases, which recovers quickly, as well as a slower, longer lasting drop in voltage when you push the battery too hard.


[h2]Dquad Fixation Tournament[/h2]

The Fixation Tournament charges ahead with thrilling outcomes. As we approach the semi-finals with Chapter 11, we will soon learn who will earn coveted spots in the ultimate showdown in the Final race in a few months time.

[previewyoutube]https://youtu.be/ZUByGOI-J0I?si=vvwYUcY2UI-ki4YO[/previewyoutube]

[previewyoutube][/previewyoutube]

Easter egg hunt!



Through the skies, they swiftly roam,
Bringing Easter joy to every home


Find all easter eggs in a single environment during the Easter event and unlock the "Easter Egg Hunting" achievement. Have an egg-cellent hunt!

Launching: AI pilots



Attention Liftoff Pilots!

Collecting coins in Liftoff isn't just a score, it's training our AI to revolutionize FPV flying! Your gameplay is shaping the future of racing and freestyle competitions. Help us replace real pilots with automated drones by mastering the skies in Liftoff. Collect those coins and soar towards the future of FPV! #LiftoffRevolution #AutomatedFPV

New languages available!



Shortly after introducing our community translation tools, we're thrilled to witness the emergence of remarkable community translations. As of now, Italian, Portuguese and Chinese languages are available for subscription on the Steam Workshop. And it seems like Spanish is in the works too. A heartfelt thank you to our dedicated community members whose efforts have made this achievement possible.

https://steamcommunity.com/sharedfiles/filedetails/?id=3168375593&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=3168901618&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=3164843493&searchtext=


Creators, please feel free to reach out to the team. As community pioneers, we are delighted to present you with a Liftoff Community Award badge as a thank you for your dedication!

Update 1.5.12 released!



Our debut Liftoff: FPV Drone Racing update for 2024 introduces a series of quality-of-life enhancements and features, improving the overal Liftoff Pro League tournament experience, adding a much requested race HUD feature and opening up the possibility for community translations.

[h2]Changelist[/h2]
  • Added a dedicated lap timer in the drone's HUD. The lap timer will also flash green/red when you're improving/regressing your best time.
  • Added a community localisation/translation feature.
  • Added a drone telemetry feature.
  • Updated the tournament flow. You can now select a drone from within the tournament menu, without having to register a tryout first.
  • Updated starting tryouts in tournaments. At the start of the race, you can pick whether you want to start a practice round, or a tryout session. You can switch between tryouts and practice from the race finish screen.
  • Updated ghosts racing with you during tournament practice. If you put down a better score on the leaderboard, it will add that ghost directly as an opponent during the next practice session.
  • Updated the tournament information panels where everything is available in foldout menus rather than a dedicated menu per section.
  • Added a multiplayer/community terms of service before entering the multiplayer when not using a Liftoff Pro account.
  • Updated the 'Show OSD Axis Visualisation' option to be enabled by default.
  • Updated some French and Ukrainian lines to properly handle plurals.
  • Updated the drone HUD to be centered correctly.
  • Fixed issue in the track/race editor where it wasn't possible anymore to edit races of a track that was edited and checkpoints were removed.
  • Fixed some drone playback issues for ghosts and in multiplayer where it would seem like some are skipping checkpoints or passing through objects.
  • Fixed netting in Paris Drone Festival on macOS while using Metal rendering.
  • Fixed the OSD axis visualiser in multiplayer not showing the inputs of other pilots anymore after a drone reset.
  • Fixed a collider issue of the suppot beams in the Woodpecker environment.
  • Fixed an issue with loading the tournament leaderboards on older tournaments.
  • Hopefully fixed an issue where a broken track or race could be selected during a multiplayer game.


[h2]Add new translations[/h2]
Motivated by the incredible creativity of the Liftoff community on Steam Workshop, we're excited to support community translations. You're no longer bound by the languages included in official updates, you can check out the Steam Workshop to look for community created translations or create and share your own.

You can access this localization feature in the "tools" section of the game, enabling you to download an existing official language as a template and import and test your own translations. Please note that this feature is currently in the "Beta" stage and is recommended only for translations utilizing the Latin alphabet. In upcoming updates, we plan to enhance this system to be more versatile and accommodating.

For more information, make sure to check out our Steam Guide.

[h2]Drone telemetry feature[/h2]
We are opening up Liftoff to give you access to more data, directly from the game. We have included a Drone telemetry feature that allows you to gather real-time data from the drone, e.g., position, attitude, rates, and processed input. This way, you can analyze flights or diagnose issues with external programs that interface with Liftoff. To enable this feature, visit this guide on the Steam Workshop.


[h2]Happy Valentine's Day, everyone![/h2]
Collect all the hearts in a single environment during the Valentine's Day event and unlock the "Heart Collector" achievement.

Thank you for being being a part of the Liftoff community, we love you all!