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Forts Tournament XXVI - High Seas 2v2 Co-op - Winners!


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G'day Forts fans!


Congratulations to team Incursus=BAR, winners of Tournament XXVI!

EtaN and Cloud made the most of their opportunity to collect another tournament victory and simultaneously make a not-so-subtle game recommendation to our host and caster Project Incursus. Leveraging their overwhelming APM and ability to manage the chaos of High Seas projectile laden skies they stormed to victory over their opponents.

Incursus=BAR clearing the skies with shotguns
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In second, team Green Leaf follows up a 6th place finish in the inaugural season of the FPL with their best result to date. After being knocked out of the top half of the double elimination bracket by Incursus=BAR, Vykro and Dranistian emerged from the bottom half for the rematch. This time they would manage to take one game before ultimately losing the best of 3.

Team Green Leaf locked in a slugfest with Up Grade Santé
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And the even less subtly named Beyond All Reason in third place. AlexD and Helicopter not being shy about advertising their love of the RTS genre. A love shared by many Forts players, as witnessed above. Their tournament run ended in a duel of Thunderbolts against team Green Leaf.

A battle of BARs as Beyond All Reason brings the deckguns and cannons to bear against Commando BAR
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[h3]1st Place - $100 in Steam Gift cards[/h3]

Incursus=BAR
  • EtaN
  • Cloud

[h3]2nd Place - $50 in Steam Gift cards[/h3]

Green Leaf
  • Vykro
  • Dranistian

[h3]3rd Place - $20 in Steam Gift cards[/h3]

Beyond All Reason
  • AlexD
  • Helicopter
Prizes split equally between teammates

[h2]Challengermode Bracket[/h2]
Tournament XXVI Bracket

[h2]Replays & VODs[/h2]

Thank you to hosts and casters Project Incursus and Salzwerk.

Tournament replays are now available in the Featured tab of the Replays menu in-game, and tournament videos are available below.

[previewyoutube][/previewyoutube]

German cast with Salzwerk and Der Goldjunge

[h2]Make Sure To Join Our Discord[/h2]

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.


Cheers,
EWG

Forts - High Seas 2v2 Tournament XXVI



G'day Forts fans!

Are you ready to set sail upon the High Seas again? As promised we return to naval warfare for our 26th official tournament with 2v2 High Seas Co-op. From the smallest dinghy to the largest battleship to a combined land and sea armada you and your crewmate share full control as you compete for fame and glory. And of course Steam gift cards too!




Tournament XXVI will be held May 27th at 8pm UTC and hosted by Project Incursus. In order to participate teams must first compete in a qualifying event on May 20th at 8pm UTC with the top 8 teams advancing to XXVI. Please note that we will be using Challengermode to handle registrations.

Registration for the qualifying event will open on May 13th at 10pm UTC Up to the first 16 eligible teams will be accepted.

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On to the details.


When will Registration open?

Registration will open at Tournament XXVI Qualifiers

May 13th at

  • 3pm PT (West Coast USA)
  • 6pm ET (East Coast USA)
  • 11pm GMT +1 (London)
  • 12 CEST (France, Germany)
  • 8am May 14 (AEST Eastern Australia)

Entries submitted before this time will not be accepted. Once registration has opened the first 16 teams to submit a valid entry will be admitted. Valid entries must fulfill the requirements listed below under How do I join?


How will teams be seeded?

Seedings will be automatic based on past results in Challengermode events.


Will all matches be streamed?
During the qualifiers select matches may be chosen for live broadcast while others take place offline.
All main event XXVI matches are planned to be streamed live.


Prizes?

The current prize pool is as follows:
  • 1st place $100
  • 2nd place $50
  • 3rd place $20
Prizes will be awarded in the form of Steam digital gift cards. Each team member will receive a card equaling half the value of the full team prize.

If you have any additional questions please contact us on Discord.
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[h2]How do I join?[/h2]

In order to participate, you must do the following...

  • Join the Official FORTS Discord
  • Create accounts on Challengermode for yourselves and your team and join the XXVI Qualifying event
  • Your names on Discord, Steam, and Challengermode must match and include your team tag (see below)
  • Inappropriate competitor or team names and logos will not be accepted
  • Send a message on Discord to 42 scientist#0042 with your team name, tag, roster, and logo
  • Team names should be 12 characters or less
  • Team tags should be 3 characters
  • Team rosters should include links to each player's Steam profile
  • Team logos should be 128x128 pixels
  • Registration will not open until May 13 6pm ET (10pm UTC)
  • Maximum of 16 teams
  • The top 8 finishing teams will advance to Tournament XXVI
Team Capacitor
[CAP] Fred
(Link to Fred's Steam profile) [CAP] Max (Link to Max's Steam profile)
Sample entry with Team and Logo

WHEN

  • Tournament XXVI Qualification starts May 20th, 2023 at...
  • 1pm PT (West Coast USA)
  • 4pm ET (East Coast USA)
  • 9pm GMT +1 (London)
  • 10pm CEST (France, Germany)
  • 6am AEST (Eastern Australia)



  • Tournament XXVI starts May 27th, 2023 at...
  • 1pm PT (West Coast USA)
  • 4pm ET (East Coast USA)
  • 9pm GMT +1 (London)
  • 10pm CEST (France, Germany)
  • 6am AEST (Eastern Australia)
WHERE
RULES

  • 2v2 Co-op
  • Double elimination
  • 20 minute time limit
  • High Seas enabled
  • Moonshot enabled
  • Tons of Guns enabled
  • Portals enabled
  • Commanders enabled
  • No Commander bans! All commanders reporting for duty!
  • Draws decided by core damage inflicted (total damage if core health is equal)
  • Maximum of 16 teams
  • Check-in on Discord starts 1 hour before tournament
  • Late or absent players forfeit their matches
  • Use of exploits or bugs for self-charging or any other purpose is strictly forbidden.
  • Earthwork Games reserves the right to make changes to this event as needed
STREAMS
Project Incursus

THE BATTLEFIELDS

Including but not limited to:
Castaways
Fort Falls 2v2
Frigates
Hillboat
Sun & Oil 2v2
The Leviathan
Volcanic Rim
Windswept


Cheers,
EWG

Welcome 42 scientist!


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G'day Forts fans!


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We are pleased to announce our newest member of the Earthwork Games team, 42 scientist!

42 is a longtime member of the Forts community who has taken on a variety of roles over the years. Winner of Tournament XII with teammate Sgitkene, unofficial and official Forts Statistician, creator and curator of The Spreadsheet, 6 x 9, Discord moderator, Tournament Organizer, host and replay Caster, French translator, tester, and now Community Admin overseeing the Forts Pro and Amateur leagues.

So let's give 42 a big Forts Community welcome and congrats on becoming an official part of the EWG team!

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[h2]Make Sure To Join Our Discord[/h2]

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,
EWG

Forts Update 1.20


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G'day Forts fans!


This update contains several quality of life improvements and general fixes. See below.

[h2]Multiplayer Loading Screen[/h2]
The multiplayer loading screen has been upgraded to show the map, the players on each side - including their medals and loading progress, and the logos and names of the sides.

See how fast your rig is at loading compared to others.
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[h2]Replay Descriptions[/h2]
Replays can now be given a short description in the pause menu, and be tagged as a favourite. The description is shown in the replay selection screen, and can be changed later. This will help you keep track of replays of interest.
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As always, there are a bunch of other fixes and improvements. The observer tools especially have been polished after feedback. Ranked players will be happy to know that matches with players with ping above 300ms are now rejected. There are also a few additions and fixes to the scripting API. See the full list of changes below.

[h2]Change list dlc2 27 r14189[/h2]

Add: multiplayer loading screen with map preview and player details
Add: description and favourite option replay details to pause menu
Add: GetLocalClientIndex and GetClientTeamId script functions to get the local client index and client team ids
Add: \resave_replay command with observer tools customisation override
Add: -stripchat option to \resave_replay command
Add: Pin checkbox for observer tools filters
Add: Show stats of relative resource gain per sec in observer tools
Add: GetBlockOwner and SetBlockOwner script functions
Add: GetWeaponMinFireSpeed script function

Fix: Particle effects are released from idle weapons due to cursor movement
Fix: Placing any struts during simulation makes projectiles despawn
Fix: (Orbital Laser) fires twice when the beacon hits a device under water
Fix: (Orbital Laser) fires when launched up from under water (thanks Squet)
Fix: \save command fails to copy packed files
Fix: when projectiles exist, the \save command reproduces them as structural joints
Fix: stuttering during before first game due to preloading large textures
Fix: clients drop out when watching instant replay after host quits
Fix: Observer Tools override changes not saved correctly to local replays
Fix: passing neutral structure will allow weapons to fire without opening doors
Fix: propellers and turbines facing wrong way
Fix: (ModManager) rare crash when searching for mod dependencies in un-terminated file buffer
Fix: (Trail effect) redundant memory allocations are made: Keyframes parameter no longer used
Fix: crash when editing a map with a missing ground texture
Fix: Custom observer tools textures not propagated to existing non playing clients in a lobby chatroom when changed
Fix: DLCs sometimes fail to load
Fix: IsPropType and GetPropName crash or return invalid results if index is out of range
Fix: Observer Tools Reactor Labels are rendered over the top of the replay HUD and other UI elements
Fix: Observer Tools visibility state only saved when observer hud customisation is enabled
Fix: Observer Tools visible over normal HUD after restarting match during instant replay
Fix: the invalid texture is freed when loading a map with a missing ground texture
Fix: crash when Log* functions are passed text longer that 1024 characters
Fix: (TerrainEditor::CreateBlock) sets block owner according to local team, without converting to side
Fix: BeamMaxTravel is clamped to the world diagonal distance, limiting beams fired from outside the world bounds

Improve: (ranked) fail match if ping is over 300ms
Improve: Save observer tools filter settings between matches and sessions
Improve: (map editor) only draw structure bounds when a node is selected
Improve: (LoadControl) the callback is automatically set for all buttons, with code -1
Improve: (replay HUD and upload map dialog) disambiguate name of root controls
Improve: (scripting functions) parent can be the name of the root control
Improve: Changed countdown and match timers to use improved readout font
Improve: Changed replay timer to display current match time
Improve: Layout of Observer Tools Reactor Labels to remove unnecessary UI clutter
Improve: Layout of Observer Tools team names, commander, commander gauge and avatar UI elements
Improve: Observer tools shows current match time instead of countdown time while there is no active countdown
Improve: Re-add team colours to chat system message player names
Improve: Replace Observer Tools number readout with better font
Improve: Replace Resource Panel number readouts with better font
Improve: Shift Observer Tools reactor labels an additional 100 units away from the reactors
Improve: Switch observer tools badge and timer positions
Improve: Observer Tools Filters auto hide in a similar fashion to the unpinned replay HUD
Improve: Observer Tools Reactor labels for other powered devices (barrels, control) are minimised be default
Improve: Observer Tools Reactor Label positioning improved for other powered devices (barrels, control)
Improve: Observer tools relative resource rate field changed to individual resource rate

Optimise: remove redundant trail keyframes

Remove: (AddSpriteControl) documentation of non-existent 'style' parameter
Remove: "Filters" checkbox for observer tools filters (redundant now that we can unpin filters)

[h2]Change list dlc2 27 r14191[/h2]

Fix: players can select or suggest local mods in public lobbies

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[h2]Make Sure To Join Our Discord[/h2]

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,
EWG

Forts Pro League Season 1 Playoffs Winners! SPOILERS!!!


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G’day, Forts fans!


Congratulations to Speckfanatiker for winning the inaugural season of the official Forts Pro League!



Capping off a day of drama, tension, and even a touch of controversy, Der Benzinpreisvergleicher and Naomi emerge as champions of the first season of the FPL and take the winner's medals. The Playoffs began with the relegation match between FPL team YES (Flinnshadow + Taichu) defeating FAL team Clockwork Titans (Hallrassy + Schuka) to retain their spot in the FPL roster for next season. Then the top 4 FPL teams faced off to determine the ultimate winner.



Amburulo of Danke Merkel delivered the standout individual performance of the tournament against Eagle Die. After losing their teammate Finn at cannon o'clock and being pummeled by warheads they battled back 1v2 in a match lasting nearly 20 minutes. This earned them the MVP nod from the judges and casters, but would not be enough to hold off Speckfanatiker in the Grand Final.


[h2]Challengermode Bracket[/h2]
Playoffs

In one of most baffling moments of the competition, and perhaps the most controversial, a member of team Eagle Die missclicked in the opening seconds of their match vs Speckfanatiker and inadvertently collapsed their base. It happened so quickly that the cause was initially assumed to be a malfunction of some sort. After an examination of the replay showed it to have been accidental, the ruling was made for the match to continue with Eagle Die down a player.
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[h3]1st Place - $100 in Steam Gift cards[/h3]

Speckfanatiker
  • Der Benzinpreisvergleicher
  • Naomi

[h3]2nd Place - $50 in Steam Gift cards[/h3]

Danke Merkel
  • Amburulo
  • Finn

[h3]3rd Place - $20 in Steam Gift cards[/h3]

Pro Aim
  • Helicopter
  • mcc72k


[h2]Replays & VODs[/h2]

Replays from the FPL group stage and Playoffs will be made available in the Featured tab of the Replays menu in-game and viewable until next update

Full English Cast with Incursus and Noze
https://www.youtube.com/watch?v=Q2p1BMT_MfQ

Full German Casts with Salzwerk
https://www.youtube.com/watch?v=zLJKcdAbZ84

and DerGoldjunge
DerGoldjunge

Relegation match from Salzwerk and DerGoldjunge
https://www.youtube.com/watch?v=Y01kE8Jsc1c

Cheers,
EWG