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Forts Map Making Contest VI - Winner: Cronkhinator!


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G'day Forts fans!


Seeing how few 3v3 maps there are in the base game, we dedicated our 6th official map making competition to the creation of new 3v3 battlegrounds. Our judges and community were given the complicated task of selecting 3 finalists for the livestream out of the 20 entries received. Then after a series of showcase matches featuring a handful of pro players from the FPL, the winners were announced, with some intriguing maps...

Congratulations to Cronkhinator, winner of Forts Map Making Contest VI! Shattered Rift will be added into the base game map pool as will mountainKing 3v3 from runner-up Pile Rouillée and Regicide 3v3 from third place winner asca. These will make a fine addition to the currently lacking 3v3 pool.

The winners also receive Steam Gift cards of $100, $50, and $20 for 1st, 2nd, and 3rd respectively.

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[h2]1st Place: Cronkhinator - Shattered Rift[/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3395338593
Shattered Rift was praised by all judges for its spectacular terrain, making extremely good use of the polluted preset to complement the shattered nature of it. On top of this, the trained eye will recognize the inclusion of a fort design from the hit map Crevice, also from Cronkhinator. Finally, the community vote made on our Forts Official Discord gave Shattered Rift a massive boost in ranking, allowing it to score far ahead of all the other competitors.

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[h2]2nd Place: Pile Rouillée - mountainKing 3v3[/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3383184682
mountainKing takes inspiration from one of the most controversial ranked map, Hillfort, having a rather large obstacle preventing the bottom fort from shooting straight ahead, but improves on it with astonishing terrain design. The immaculate use of background terrain for mountains is so good, Incursus did not even notice the shadows were in fact built by hand. Combined with good base design, small props easter eggs and an edge from the community, Pile Rouillée takes 2nd place by the thinnest of margins.

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[h2]3rd Place: asca - Regicide 3v3[/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3389374617
asca's Regicide makes the very bold choice of combining regular gameplay with Capture Point features, using blast doors as a lock & key mechanism to protect the middle fort. Not only does it introduce this unique gameplay feature, but it also drowns the map with intricate easter eggs using meticulously placed props, that even animate for the observers, full with descriptions. Aside from this, Regicide utilises solid terrain and base design, letting it reach 3rd place.

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Thank you also to our showcase players, Dranistian, Vykro, Pile Rouillée, Gusteagle, 42 scientist and the newest caster Cloud for field testing the maps live on stream.

And to our hosts and judges, EWG developers Blammo and Noze, Project Incursus, Salzwerk and event organizer 42 scientist, as well as our community on Discord.

Livestream VoD
[previewyoutube][/previewyoutube]
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[h2]Discord[/h2]
If you haven't already, join the Forts Official Discord server to find these and other maps and for more information on mapmaking, modding, strategy, and upcoming events.

Cheers,
EWG

Forts Ranked Multiplayer - Season 32 Champions!


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G'day Forts fans!


Congratulations to klaualles, winner of Season 32! Becoming only the third person to take wins in consecutive seasons, joining EtaN and Dranistian. After narrowly missing their first podium appearance in Season 31 by a mere 10 points, Kriegseule takes Silver. And diving into 3rd is Donny Doorsnipe who cleans up to take Bronze.

While the top 3 places receive Gold, Silver, and Bronze, every player finishing within the top 20 will receive a Season 32 Medal. Congratulations to all medalists as well!

Season 32 trivia:
  • Firebird comes roaring back as mortars were the weapon of choice on Moorings and Abyss
  • Expansion friendly maps like Desert Ruins and Crevice made Seep a notable dark horse pick
  • Smoke is no longer just the cheaper alternative to firebeams, it's outright winning matches
  • And all of the above have made Repair stations the new must have device


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[h2]1v1 Leaderboard[/h2]
  1. klaualles
  2. [BOG]#Kriegseule
  3. Donny Doorsnipe
  4. Poolboy
  5. Probably Poolboy
  6. limited power
  7. zebdww
  8. Kriegsseule
  9. :3:3:3
  10. Kriegskeule
  11. xd
  12. gnituynehc
  13. Nils
  14. Julian
  15. Pinchfist
  16. Ferdinand
  17. I am myself
  18. Cloud
  19. [BOG]#Der Benzinpreisvergleicher
  20. Supreme

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[h2]Season 33[/h2]
Season 33 is already underway and will run through January 31st. This season's map pool consists of the following battlefields:
  • Balls
  • Battlegrounds 1v1
  • Elephants
  • Hang Time
  • Ledge Grab
  • Stalactites

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[h2]Make Sure To Join Our Discord[/h2]

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.


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Cheers,
EWG

Forts Map Making Contest VI


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G'day Forts fans!


Are you ready for another map contest? It's time to show 3v3 cartography some love. Over on the Forts Steam Workshop there's a definite dearth of 3v3 maps despite being one of the most requested map sizes. Do you have any designs in mind that could become as beloved as Up & Down?

The winning creator will receive a $100 Steam gift card, Map Maker Champion in-game medal, and have their map added to the built-in map list along with the maps of the 1st and 2nd runners up.

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Format

The event will consist of two stages:
Stage 1 - Map makers will be able to submit their maps starting on December 11th 8PM 2024 UTC and ending on January 11th 8PM 2025 UTC in accordance with the rules below. Maps submitted before December 11th 2024 8PM UTC or after January 11th 2025 8PM UTC will not be accepted.

Stage 2 - Our judges in combination with a vote from our Official Forts Discord members will select the 3 winning entries to go into the Live Stream January 18th 2025 8PM UTC, where a group of top players will perform in exhibition matches to showcase each map.

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Prizes

[h3]1st place[/h3]
  • $100 Steam gift card
  • In-game Map Maker Champion medal and accompanying role on Discord.
  • Have their map added to the built-in map list

[h3]2nd place[/h3]
  • $50 Steam gift card
  • Have their map added to the built-in map list

[h3]3rd place[/h3]
  • $20 Steam gift card
  • Have their map added to the built-in map list


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Live Stream


Date - January 18th 2025 8PM UTC

Judges and stream hosts: 42 scientist Noze Salzwerk Project Incursus

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In order to participate you will need to:
  • Have Forts
  • Familiarise yourself with The Forts Map editor and Style Guide
  • Create and submit a map that fulfills all requirements between December 11th 2024 8PM UTC and January 11th 2025 8pm UTC


Map Requirements
  • An original 3v3 Classic or Moonshot (no High Seas dependency) map created from scratch
  • Receive the Symmetric tag on the Workshop
  • Have suitable performance on most computers


How to submit your map
  • Upload your map to the Steam Workshop with the name "FMMC6 - yoursteamname" example, FMMC6 - Romerolagus
  • Select a separate map name to include with your entry submission.
  • Set your Workshop visibility to Public
  • On the Official Forts Discord, direct message @42 scientist with a link to your entry and the desired name for your map before January 11th 2025 UTC.


Maps will be graded according to appearance, gameplay potential, and Forts best practices. A more detailed description of the full grading criteria will be made available on Discord. We look forward to seeing your creativity on display.

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Guides

In order to improve your map's chances of winning, check out these guides on Steam for best practices:

[h2]The Forts Map Editor Guide[/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=870883350

[h2]The Forts Map Editor Style Guide[/h2]
https://steamcommunity.com/sharedfiles/filedetails/?id=916955478
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Special thanks to Cronkhinator and 42 scientist for organising the first community led map competitions.

Good luck to all the competitors and have fun!

Cheers,
EWG

Forts Update 1.29

G'day Forts fans!


Has it been two months already?

Today's update features balancing of Buster. His depleted uranium (DU) projectiles can now be blocked by 3 layers of armour, or 1 layer for Heavy Mortars and Thunderbolt bombs. On the other hand, they are more potent, including some bonus damage to weapons.

The Harpoon and its Decoy ammo have also received some adjustments. The Decoy projectile now doesn't collide with other projectiles, including missiles, but its effective radius is much reduced. It can also be destroyed with Firebeams and manipulated with Magnabeams. The Smoke Bomb is now less hazardous to your health, producing a smoke cloud of only 3 seconds when destroyed.

We've made some quality of life improvements, including better controls of the console and having new lobby popups appear during replays. The options screen can now be accessed from instant replay.

For modders, the ammo system has been extended to some important weapon parameters such as FireDelay and FireStdDev.

There are some important bug fixes such as a join desync, physics destabilisation, and several crashes.

Check out the full change list below.

[hr][/hr][h2]Change List dlc2 36 r17715[/h2]

Add: 'Block' DamageMultiplier applies to PenetrationDamage, allowing materials to have variable resistance to penetration
Add: TriggerFireEffectForDelay ammo value to prevent fire effect when FireDelay is non-zero (defaults to true)

Balance: (Buster active) DU projectiles continue if they overkill a device
Balance: (Buster active) DU rounds are blocked by 3 layers of armour/door, including the terminating layer
Balance: (Buster active) Increase 20mm DU damage from 0 to 10, weapon damage bonus from 0 to 5
Balance: (Buster active) Increase base DU damage from 36 to 50 (+38%) and weapon damage bonus from 0 to 20
Balance: (Buster active) mortar2 and thunderbolt bomb DU rounds are blocked by 1 layer of armour/door, including the terminating layer
Balance: (Buster active) Reduce thunderbolt bomb DU max distance to match mortar2
Balance: (Buster active) Remove +25% DU damage multiplier to bracing
Balance: (Buster active) Rocket DU maximum travel increased from 400 up to 600 (+50%)
Balance: (Decoy ammo) Reduce energy cost from 2000 to 1500
Balance: (Decoy ammo) Reduce metal cost from 100 to 80
Balance: (Decoy) Decoy projectiles don't collide with other projectiles
Balance: (Decoy) Decrease decoy radius from 2000 to 450 (-77.5%)
Balance: (Decoy) Firebeam instantly destroys Decoy projectiles
Balance: (Decoy) Reduce decoy gravity from 0.25x to 0.15x normal
Balance: (Decoy) Reduce DecoyMinTargetAge from 3 to 2 to compensate for shorter radius
Balance: (Harpoon) Increase build cost from 1200 to 2000 energy (+67%)
Balance: (Harpoon) Increase hitpoints from 90 to 200 to take two sniper rounds (+122%)
Balance: (Smoke Bomb) Reduce smoke effect duration when Smoke Bomb weapon is destroyed from 10s to 3s (-70%)

Fix: (Up & Down 2v2 MS) Asymmetry in terrain near the forts
Fix: AA keeps its doors open if a player joins while the door close is scheduled
Fix: Commander modification of population cap is ineffective
Fix: Crash caused by long strings of periods in the lobby chat
Fix: Crash when control ammunition is used through an environment portal
Fix: Crash when using the mute button during instant replay
Fix: Crash when workshop download completes while waiting in ranked
Fix: Desync when the AI is scheduled to close a door when a player joins
Fix: Invalid camera speed calculated when delta is 0
Fix: Linked portals still operate when one is warming up
Fix: Physics destabilisation in flying forts
Fix: Refire deviation is one sided
Fix: Shields deduct current hitpoints instead of initial hitpoints from projectile penetration damage
Fix: Some info toggle keys don't always work
Fix: Team members/commander in the replay menu can overlap
Fix: Translations for Team and All allow the lobby edit box to exceed its panel
Fix: When CollidesWithProjectiles is false projectiles can't be affected by magnetic fields (set MagneticModifierFriendly = 0 to restore behaviour)

Improve: Added a button to the console to toggle its fullscreen mode
Improve: Added a handle to resize the console
Improve: FireDelay, MinFireSpread, FireSpreadMultiplier, FireStdDev, FireStdDevSpray and FireStdDevAuto work with ammo
Improve: Lobby popups show in replays
Improve: The options screen is available in instant replay

Remove: Debugging during ranked connection
Remove: Obsolete hotkey 'Toggle weapon tags'

[hr][/hr][h2]Change List dlc2 36 r17723[/h2]

Improve: View doesn't zoom when wheel-scrolling the console

Fix: Crash when chat line buttons scroll off the top of the chat
Fix: Mouse wheel can't always scroll the console

[hr][/hr][h2]Change List dlc2 36b r17743[/h2]

Fix: Crash in client when host detects that the client has timed out
Fix: Crash when replay files are cleared
Fix: Crash during desync handling while projectiles exist

[hr][/hr][h2]Change List dlc2 36c r17743[/h2]
Fix: Some players hang during loading due to syncing of featured replays

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[h2]Make Sure To Join Our Discord[/h2]

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,
EWG

FPL - Season 4 Grand Final - WINNERS!


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G’day, Forts fans!


Congratulations to Folium Viride! Winners of the fourth season of the official Forts Pro League, sponsored by Alienware




EtaN and Dranistian (team Greenleaf veteran) went the distance in a series of heavily contested games against Runner-up Gunners United. (MVP Der Benzinpreisvergleicher and Kriegseule) rallied down 1-3 facing elimination to level the match and force a deciding game 7. And after winning the first game of their Bronze matchup, team GYAAAAAAAAAAAAAT (butterdog and Gengar) were declared the winners when Cannons Winner were disqualified. We apologize for any unsportsmanlike conduct on display.




Der Benzinpreisvergleicher of team Gunners United was named the playoff MVP for their consistently excellent performance throughout the finals.

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[h3]1st Place - $100 in Steam Gift cards[/h3]
$50 to each teammate
+
Headset, mouse and pad prizes provided by Alienware


Folium Viride
  • EtaN
  • Dranistian
Folium Viride leveraging a howitzer and 20mm combo to excise a core
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[h3]2nd Place - $50 in Steam Gift cards[/h3]
$25 to each teammate

Gunners United
  • Der Benzinpreisvergleicher
  • Kriegseule
Gunners United brilliant shotgun setup holding the howitzers at bay
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[h3]3rd Place - $20 in Steam Gift cards[/h3]
$10 to each teammate

GYAAAAAAAAAAAAAT
  • butterdog
  • Gengar
GYAAAAAAAAAAAAAT employing a suspicious strategy in the traditionally meme-filled Bronze match
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[h2]Replays and VODs[/h2]

Replays from the FPL Finals will be available in the Featured tab of the Replays menu in-game and viewable until the next update.

[h3]Playoff Quarterfinals[/h3]
[previewyoutube][/previewyoutube][previewyoutube][/previewyoutube]










[h3]Playoff Semifinals[/h3]
[previewyoutube][/previewyoutube][previewyoutube][/previewyoutube]










[h3]Playoff Finals[/h3]
[previewyoutube][/previewyoutube][previewyoutube][/previewyoutube]












Cheers,
EWG