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Forts Map Making Contest II - Winner: Cronkhinator!



G'day Forts fans!

We're thrilled to announce the winner of Forts Map Making Contest II and the results could not have been any closer. With our judges deadlocked over the top two maps and their scores identical it fell to the viewers to break the tie and vote their choice into Forts history. They did so by the slimmest of margins, selecting CronkhinatorYT's map as the first ever player submitted map to be granted entry into the ranked pool. Cronkhinator will also receive a medal and take over the current Map Maker Champion's role on Discord. Congratulations!


Winner
CronkhinatorYT
https://steamcommunity.com/sharedfiles/filedetails/?id=2399024670
Featuring upper and lower building sections with clever placement spots and an expressive design that may hold hidden meanings...

Subscribe now and prepare for season 11!


[h2]2nd Place[/h2]
Our runner-up and winner of the previous map making competition is M4r0x.

M4rox
https://steamcommunity.com/sharedfiles/filedetails/?id=2403425388
Coming in with another stunning map invoking imagery of rose vines and thorns and very nearly claiming a second consecutive title M4r0x continues to prove his reputation is well deserved as both player and map maker.


[h2]3rd Place[/h2]
In 3rd place is Thonio who submitted an exquisitely detailed wraparound map.


https://steamcommunity.com/sharedfiles/filedetails/?id=2399971621
Portals lining the sides of the map force players to redefine their concepts of front and back and to prepare for battle on all sides.


[h3]Viewer's Favourite[/h3]
Another highlight was Alexc96161's unique first-of-its-kind map with moving terrain.


https://steamcommunity.com/sharedfiles/filedetails/?id=2402571944
A timer in the corner counts down to mark floating islands that rise majestically to alter the landscape at set intervals. Never before seen, this was the viewers top rated map.


Thank you to our map testers who battled it out on stream, DFC members Etan, Geiger, Bowser, Firework, felixwoelmuis, and LandPlanters.


And to our hosts and judges, Frazzz and Project Incursus. Catch the tournament recorded on their channels and see all the other great maps that were submitted.


[previewyoutube]Smash Gaming (Frazzz)[/previewyoutube][previewyoutube]Project Incursus.[/previewyoutube]


[h2]Discord[/h2]
If you haven't already, join the Forts Official Discord server to find these and other maps and for more information on mapmaking, modding, strategy, and upcoming events.


Have fun playing Forts on all of these amazing new maps!

Cheers,
EWG

Forts Map Making Contest II - Finals Stream



G'day Forts fans!

The first stage of the competition is now complete and our judges have narrowed the field down to 10 finalists. Please congratulate the following players and join us as the winner is chosen live Feb 28th 6pm UTC with our judges and hosts Frazzz and Project Incursus. Don't forget, your vote will help decide which map is added to next season's ranked map pool!


Our 10 finalists


[DFC] Gxaps

Alexc96161

Crernian

CronkhinatorYT

LilRenn

MandalorianJedi

M4r0x

PanW

SamsterBirdies

Thonio

During the stream viewers with a Google account will be able to log in and rate the maps along with the judges. Voting itself will be anonymous, but this precaution is necessary to prevent ballot stuffing. Voting links will be posted during the stream.

Live streams starting Feb 28th 6pm UTC
Frazzz Project Incursus


In addition to our judges we've also invited some of the top finishers from Season 9 to help field test the maps. Our testers include reigning champion Etan along with his fellow DFC members Geiger, Bowser, Firework, felixwoelmuis, and LandPlanters. We also want to acknowledge all the effort put in by the contestants whose maps were not selected. There were some amazing maps submitted that people will doubtless enjoy outside of the ranked experience.

[h2]Discord[/h2]
If you haven't already, join the Forts Official Discord server for more information on mapmaking, modding, strategy, and upcoming events.

Thanks for helping to grow (and blow up) Forts!

Cheers,
EWG

Forts Map Making Contest II



G'day Forts Fans!

Today we announce a map contest with a very special prize. The winning map from this upcoming event will qualify for admission into next season's ranked map pool. That's right, your map could become a season 11 battleground!

The event will consist of two stages. Competitors have from now until 6pm UTC Feb 21st to submit their maps in accordance with the rules below. From there, On Feb 27th our judges will announce 10 finalists whose maps will be judged live on streams Feb 28th 6pm UTC. A group of top players will compete in exhibition matches while the judges and the viewers rate the map. The winning entry will be added to the ranked map rotation pending revisions. The map creator will also be awarded the Map Making Champion medal in game and the Map Making Champion role on Discord. Don't miss your chance to help decide which map becomes a part of Forts history!

Our Judges and stream hosts Frazzz Project Incursus
Romerolagus
And live voting by the viewers of each stream


In order to participate you will need to:
  • Have Forts
  • Familiarise yourself with The Forts Map editor and Style Guide
  • Create and submit a map that fulfills all requirements by Feb 21st 6pm UTC
  • Be present for the judging (Feb 28th 6pm UTC)
Updated 2021-02-10
If you cannot be present for judging, you may prepare a description of your map to be read on stream by the judges or an assigned proxy

Map Requirements
  • An original map created from scratch
  • Balanced for competitive 1v1 play
  • Begin with 1-3 Mines
  • Have a wind floor set
  • Allow most weapons, and starting weapons do not dictate optimal strategies
  • Be symmetrical
  • Have suitable performance on all computers


How to submit your map
  • Upload your map to the Steam Workshop with the name "[FMMT2] - yoursteamname" example, FMMT2 - Romerolagus
  • Set your Workshop visibility to Hidden
  • On the Official Forts Discord, direct message @Romerolagus with a link to your entry


Maps will be graded according to appearance, gameplay potential, Forts best practices, and viewer ratings. A more detailed description of the full grading criteria can be found on Discord. We look forward to seeing your creativity on display.


The Forts Map Editor Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=870883350

The Forts Map Editor Style Guide
https://steamcommunity.com/sharedfiles/filedetails/?id=916955478

Special thanks to Cronkhinator and 42 scientist for organising Map Making Contest I.

Good luck to all the competitors and have fun!

Cheers,
EWG

Forts/Moonshot Update 1.10



G'day Forts fans! As always we are constantly trying to improve the performance and experience of Forts. Today brings a mixed bag of improvements and fixes, as well as a couple of features added to the 'Alert to new lobbies' setting in the Lobby selection screen. We appreciate your continued support, bug reports and suggestions.

[h2]Changelist 2021-02-06[/h2]

Add: sound effect and highlight when a new lobby appears in lobby select screen with Alert to New Lobbies enabled
Add: a count of lobbies found to the Lobby Select screen's Online tab

Improve: remove steam IDs from ranked replays
Improve: prefix ranked replays with the season
Improve: (Armourdillo active) new sounds for AP Sniper and fixed its sounds cutting off when spammed
Improve: (Magnabeam) hit sound has more variation to help solve loud sfx during accelerator
Improve: add error message when a weapon's inverted type doesn't exist
Improve: add logging of monitor selection for debugging
Improve: eliminate weapon overheating when rapid fire is enabled
Improve: change email address to [email protected]
Improve: add player steam id to crash and desync filenames
Improve: 'alert to new lobbies' set in Lobby Select screen is triggered for ranked lobbies
Improve: only show cursors in replays when position commands are being received
Improve: (Wedge) updated to have proper AI
Improve: remove featured replays that no longer exist on ftp on game startup
Improve: Raknet socket failure is not fatal to Steam multiplayer
Improve: hide "Player Name" text in reporting dialog for ranked matches
Improve: various map fixes

Fix: (Magnabeam) field projectile isn't recreated when the beam returns from off-screen
Fix: (Magnabeam) impact effect appears on portals
Fix: (German) translation of 'Capture'
Fix: (Chinese) various translations
Fix: ranked score logging accidentally enabled and spamming log
Fix: replays with missing local maps are considered invalid (old or corrupt). They can't be loaded and will get cleaned up if players click "delete invalid replays".
Fix: crash when a file prefixed with 'language-' exists in the mod folder
Fix: (Firebird active) flaming trail sounds missing
Fix: (Armourdillo active) AP minigun passes through many shields
Fix: (Buster active) flaming and flaming damaged DU warheads don't have DU projectile
Fix: when projectiles hit a shield, penetrate effects are not executed according to momentum; it's always impact
Fix: PhysicsManager::ExecuteProjectileAction doesn't apply speed loss to surviving projectiles
Fix: when the player doesn't have the resources to build a ground device, the error effect is at the origin
Fix: (Blastdoor) missing audio
Fix: invalid versioned featured replays appear in the featured replays list
Fix: game crashes if item download completes after being kicked from a lobby
Fix: terrain edges are drawn twice due to display list generation in both background and foreground
Fix: terrain filling and edge display lists assume current blend function and colour
Fix: (BreakStructure) when PlaceNode fails the link is not correctly destroyed
Fix: (replay desync) keyframes can be made in the middle of messages received for the current frame
Fix: (replay desync) temporarily braced node positions are not consistently updated after a keyframe is restored
Fix: disconnected player reporting issues

Remove: (ranked) Capture as an option due to lack of popularity

[h2]Changelist 2021-02-07[/h2]

Fix: Cannons, howitzers, etc. will cause no damage to shields
- projectiles without correctly specified penetration momentum will now use an impact effect
Fix: terrain edge corruption due to random series overshoot in some situations (reverted fix)
Fix: crash in HandleCollisions when node is out of range

[h2]Changelist 2021-02-07b[/h2]

Fix: (projectile desync) PNode::mProjectileAgeTrigger is uninitialised
Fix: terrain edges are drawn twice (fixed original fix)
Fix: steam ID in desync report folder name cause separation of host and client folders
Fix: flaming EMPs pass through enemy portals

Forts Ranked Multiplayer Season 9 Winners



G’day, Forts fans!

The Forts ranked multiplayer Season 9 has just wrapped up and the competition has never been fiercer. Against a field of over 9000 participants trygon_123 claims their first top 20 finish in style taking third place and breaking the DFC's lock on the podium. But the DFC is still the force to be reckoned with as [DFC] Matteo surges into second after finishing seventeenth in Season 8. And in first place, the new Forts ranked multiplayer 1v1 champion is [DFC] EtaN! Congratulations!

[DFC] EtaN wasted no time climbing to the top. After finishing third in Season 8 as a newcomer he is now crowned Champion in only his second season. He will be recognised with the awarding of the season 9 gold medal, with the second and third placed players receiving silver and bronze medals respectively. As usual, all players who finished in the top 20 will receive a medal to reflect that. Well done to all the following participants...

1v1 Leaderboard
  1. [DFC] EtaN
  2. [DFC] Matteo
  3. trygon_123
  4. [DFC] Geiger
  5. [DFC] Bowser
  6. [DFC] Kaspov7
  7. ✠Spealder✠
  8. [DFC] Firework
  9. KnuffigesPuffi
  10. Xeilang
  11. [DFC] felixwoelmuis
  12. [DFC] Pan W
  13. Marvin
  14. [KFC]岩贼龙(zjz)
  15. [DFC] LandPlanters
  16. MandalorianJedi
  17. [DFC] Tux
  18. Teutonick
  19. [DFC] ShinyMoney
  20. [DFC] Taichu
Season 10

Season 10 has already kicked off, and ends Wednesday March 31st. How well will you do this season?
Discord

If you haven't already, join our the Forts Official Discord server for discussions on weapons, strategies and modding with our friendly and helpful community!

Cheers,
EWG