72hr Game Jam → Steam in October 🎃
[p]Unfair Dungeon is a cruel and simple movement clicker coming to PC in 2026 and it was born from the 72-hour Ludum Dare jam in October, 2025.[/p][p]Play the original web version on itch.io and wishlist on Steam.[/p][p]
[/p][p]Unfair Dungeon Screenshot[/p][hr][/hr][h2]September: Kicking Kobolds and One-Hour Prism Games[/h2][p]In September 2025, I released Kicking Kobolds v0.03 and wanted to take a break before the PrismRL engine v1.0 released. To practice prototyping with PrismRL, I ran a couple 1-hr jams using previous Ludum Dare themes.[/p]
- [p]Depths: a game about falling down holes and eating snacks. I'm really proud of this one. Developed in ~2.5 hrs total.[/p]
- [p]Tiny Creatures: a game about shepherding sheeple and protecting them from woflies. This did not get finished. The multi-tile hero caused a lot of debugging that halted quick iterations.[/p]
- [p]Love2D doesn't have HTML export support for the pre-release version that PrismRL uses[/p]
- [p]Mouse controls and buttons in PrismRL were going to be new for me[/p]
- [p]Walls & Obstacles that can affect movement odds[/p]
- [p]A prestige mechanic (reset + reward)[/p]
- [p]Backtracking & branching paths[/p]
- [p]New procedural environments[/p]