1. Mutiny
  2. News
  3. Mutiny - Update 0.6.1

Mutiny - Update 0.6.1

[p]πŸ“Œ Mutiny - Update 0.6.1[/p][p]Hi everyone! Thank you again for all the feedback and support. This update brings a lot of core improvements to progression, visuals, and combat depth. Here’s what’s new πŸ‘‡[/p][hr][/hr][p]🎯 Enemy Ability System
Some enemies now have special abilities:
β€’ Swap your card positions
β€’ Disable one of your cards temporarily
β€’ Ignore incoming damage[/p][p]Battles should now feel more strategic and less predictable.[/p][hr][/hr][p]πŸ”¨ New Crafting System
β€’ You can no longer sell cards in the shop
β€’ Use extra cards as crafting materials
β€’ Craft new cards to improve your deck over time[/p][p]More meaningful progression and customization![/p][hr][/hr][p]🎨 Card Art Refresh
Every card has updated visuals for a cleaner and more cohesive art style.[/p][hr][/hr][p]πŸ“ˆ Progression Expansion
β€’ Full progression path with 25 unique enemies
β€’ Smoother difficulty curve and variety in encounters[/p][hr][/hr][p]🌟 New High-Tier Cards
β€’ Added new 4β˜… and 5β˜… cards
β€’ New mechanics and strategies to explore[/p][hr][/hr][p]βš–οΈ Balance Updates
β€’ Damage cards are now stronger
β€’ Damage-boosting cards are now slightly weaker
β†’ Overall better balance between aggressive and scaling strategies[/p][hr][/hr][p]Thank you for playing Mutiny and helping shape the game. Your feedback continues to drive the development forward πŸ’›[/p]