1. Stickman: Waves Of Doom
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  3. Stickman: Waves Of Doom 1.5 OUT NOW!

Stickman: Waves Of Doom 1.5 OUT NOW!

[p]Hello there![/p][p][/p][p]In the midst of news from my other games BIORAGE and Five Nights At Stickman, Waves of Doom now gets a BIG update![/p][p][/p][p]Many things have been patched, changed and more![/p][p][/p][p]Read the changelog below:[/p][p][/p]
  • [p]Updated some image assets.[/p]
  • [p]Updated main menu look.[/p]
  • [p]Added trailer 1 and trailer 2 songs to the gameplay music.[/p]
  • [p]Added Relevation Studios logo on startup and removed unity logo.[/p]
  • [p]Removed lock on stage 2, it will now always be available, even from start.[/p]
  • [p]Changed default enemies cap from 600 to 1500.[/p]
  • [p]Dualshock and Dualsense support improved.[/p]
  • [p]Appdata now stores in Relevation Studios folder instead of "Default Company" folder.[/p]
[p][/p]
  • [p]Updated unity version from 6000.1.2f1 to 6000.0.60f1 due to the security risk patch. [/p]
[p]Read more about the security risk issue here: Security Update Advisory[/p][p][/p]
  • [p]Fixed music stopping playing on focus change.[/p]
  • [p]Fixed a bug with some effects ignoring the player.[/p]
  • [p]Fixed a bug with bosses teleporting out of bossfight area if it's too large.[/p]
  • [p]Fixed a bug with obstacle spawning.[/p]
[p][/p]
  • [p]Optimized drop management and movement with Jobs system and Burst Compiler.[/p]
  • [p]Optimized damage indicators movement with Jobs System and Burst Compiler.[/p]
  • [p]Optimized enemies spawning and defeat handling[/p]
  • [p]Optimized UI timer.[/p]
[p][/p][p]1.0 will remain available freely for you. Go to the Stickman: Waves Of Doom game page - gear icon - properties - betas. [/p][p][/p][p]Update Size Windows: 199.6MB[/p][p]Update Size Mac: 209.2MB[/p][p]Update Size Linux: 198.5MB[/p][p][/p][p]Thanks for playing and see yall![/p]