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DDNet 15.0 released

DDNet 15.0 has been released with the following highlights:
  • [Client] On-demand skin downloader to see all skins from Skin Database
  • [Client] New start menu adapted from Teeworlds 0.7
  • [Client] Optimize loading glyphs from font file
  • [Client] Scale graphics textures more nicely [Jupeyy]
  • [Client] Support hovering in many menus [Jupeyy]
  • [Client] Refresh server browser immediately when updated info arrives
  • [Client] Refresh server browser faster (br_max_requests 100)
  • [Client] Sort spectator view by team, then name (not score)
  • [Client] Show entities on all server types [BannZay & Jupeyy]
  • [Client] Fix mapres for new graphics renderer [mind]
  • [Client] Fix some 5:4/4:3 rendering in demo & recorder menus
  • [Client] Fix entity text [Jupeyy]
  • [Client] Don't close the client on error in video recorder
  • [Client] Add some more space for Countries & Types in DDNet/KoG tabs
  • [Client] Remove borderfix/add/rem tools we don't need anymore
  • [Server & Client] Update libwebsockets and make client able to use websockets [QingGo]
  • [Server] Don't use server name when storing saves in database [heinrich5991]
  • [Server] Print SQlite statements [Zwelf]
  • [Server] Allow to use config_retrieve on whole directory [BannZay]
  • [Server] map_convert_07: Check for width/height 0
  • [Server] Optimization: Only receive new packets when we know they are waiting
  • [Server] Remove sv_team_lock command [BannZay]