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DDNet 18.3 released

DDNet 18.3 has been released with the following changes:
  • [Client] Add confetti particles on finish [louis]
  • [Client] Add team0mode indicator [BlaiZephyr & Insanity]
  • [Client] Revamped Ukrainian translation [EGYT]
  • [Client] Show percentage of loaded rcon commands [ChillerDragon]
  • [Client] Fix truncated scoreboard recording notification [Robyt3]
  • [Client] Keep respawned players in multi view list on pvp servers [ChillerDragon]
  • [Client] Add cl_showhud_time_cp_diff
  • [Client] Fix console search highlighting [Learath2]
  • [Client] Fix potential client crash and console not keeping scrolling position when console backlog is full [Robyt3]
  • [Client] Add option to show only messages by team members [yrrrmmbl]
  • [Client] Fix smoke particles sometimes being stuck inside solid tiles [Robyt3]
  • [Client] Fix language file being loaded twice when starting, improve error handling for invalid translation files [Robyt3]
  • [Client] Prevent UI elements from being hovered while key reader is active [Robyt3]
  • [Client] Fix segfault when swapchain images change (e.g. toggling Vsync) [Jupeyy]
  • [Client] Fix demo seekbar tooltip not shown while seekbar is active, fix demo seekbar being activated by held button press [Robyt3]
  • [Client] Android build improvements [Robyt3]
  • [Client] Fix wrong file extension being removed in demo cut popup [Robyt3]
  • [Client] Fix potential client crash and console not keeping scrolling position when console backlog is full [Robyt3]
  • [Client] Video recorder: improve error handling and log messages, fix crashes [Robyt3]
  • [Client] Fix wrong server address used in password popup when redirected [Robyt3]
  • [Client] Fix OOB accesses rendering ghosts, fix ghost hook collision line [Robyt3]
  • [Editor] Fix crashes and memory leaks related to editor map sounds and opus file decoding [Robyt3]
  • [Editor] Fix inconsistent behavior of scrollbars, key readers, edit boxes, value selectors and editor sound seekbars [Robyt3]
  • [Client+Server] Use network tokens in big-endian byte order consistently [heinrich5991]
  • [Server] Add /rescuemode [gerdoe-jr]
  • [Server] Add /practicecmdlist [furo321]
  • [Server] Add chat commands for toggling weapons in practice mode [ewancg]
  • [Server] Fix goto_tele not finding all teleporters [ChillerDragon]
  • [Server] Allow econ to succeed, even if ipv6 econ fails to bind to socket [hardliner66]
  • [Server] Store player names in teehistorian and Finish/TeamFinish v2 [Zwelf]
  • [Tooling] Add delta debug dump [ChillerDragon]
  • [Tooling] Also print external module/symbol names in parse_drmingw.sh [Robyt3]
  • [Tooling] Fix issues with map_create_pixelart [furo321]