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Christmas Tournament

I’m happy to present you this year’s Christmas Tournament, the Brutal (★★★★✰) map “Arctic Frost” by Silex, Im ‘corneum & louis:



The Tournament will be played next week on Sunday, December 20 at 18:00 CET (not this Sunday) on special Tournament servers in every DDNet location. No one has seen the map yet and the first finish will win! Team 0 is allowed.

Thanks to Cøke, Ravie & DarkOort for testing the map! The results will later be available on the tournament page.

DDNet 15.2 released

DDNet 15.2 has been released with the following highlights:
  • [Client] New chat look [Banana090]
  • [Client] Show friends on spectate tab [ardadem]
  • [Client] Warn new players about name with points
  • [Client] Smooth dynamic camera [TsFreddie]
  • [Client] Optimize UI rendering [Jupeyy]
  • [Client+Server] Fix lots of undefined behaviour, out-of-bounds accesses, memory leaks [Jupeyy, Learath2, Patiga, Zwelf, axblk, ...]
  • [Client+Server] Remove CRC in all possible places [heinrich5991]
  • [Client+Server] Show hours in more places
  • [Client] Fix and change text cursor [Jupeyy]
  • [Client] Improve Call Vote menu [Banana090]
  • [Client] Use 0.7 gameskins [Zatline]
  • [Client] Add comfort entities assets [louis]
  • [Client] Add refresh button for skins [Jupeyy, timakro]
  • [Client] Fix laser prediction for non-DDRace mods [Jupeyy]
  • [Client] Make animations more consistent with high float values [Jupeyy]
  • [Client] Improve text alignment [Jupeyy]
  • [Client] Modulize skins, particles, emoticons and game assets [Jupeyy]
  • [Client] Add GUI & Game sound volume sliders
  • [Client] Make gfx_quad_as_triangle 0 default for performance Jupeyy]
  • [Client] Add hint for disabling debug mode [TsFreddie]
  • [Client] Add dbg_gfx command [Jupeyy]
  • [Client] Add more video modes, reorder them for consistency
  • [Client] Make initial borderless work again
  • [Client] Set libnotify icon (Linux) [yangfl]
  • [Client] Don't make width depend on localized text
  • [Client] Update demo browser on demo save [BannZay]
  • [Client] Fix button rendering in "Render demo"
  • [Client] Speed up sorting [Jupeyy, Learath2]
  • [Client] Fix skin load [Jupeyy]
  • [Client] Use pointer directly for tile layer building [Jupeyy]
  • [Client] Fix hook chains [Jupeyy]
  • [Client] Fix combined player/ping sorting [trml]
  • [Client] Fix weapon muzzle texture cutoff [Jupeyy]
  • [Client] Fix overlapping of combined binds with modifiers [Banana090]
  • [Client] Fix IME state softlock under Linux and MacOS [TsFreddie]
  • [Client] Sort skins without case
  • [Client] Fix skin x_ check
  • [Editor] Always embed map sounds [Patiga]
  • [Editor] Improve usability of server settings
  • [Editor] Allow zooming in further
  • [Editor] Update ddmax_freeze [saltyElefant]
  • [Editor] Update winter_main.rules [mind]
  • [Editor] Fix selection of None value in auto rules
  • [Editor] Offset env pos of sound sources when appending maps [Patiga]
  • [Server] Show all local maps in votes (add_map_votes)
  • [Server] Kick-voting someone doesn't kill locked team
  • [Server] Support starting without wordlist.txt
  • [Server] Disallow player name changes when muted [heinrich5991]
  • [Server] Disallow more commands with testing mode [heinrich5991]
  • [Server] Consider emoticon, chat, vote as not-afk
  • [Server] Render afk emote instead of chat emote [ardadem]
  • [Server] Use rest instead of string in some commands
  • [Server] Increase size for name_ban messages [jao]
  • [Server] Detect more whitespace characters in names
  • [Server] Fix random_map and random_unfinished_map with SQlite [Zwelf]

Happy Halloween 2020!

It’s a good time to have fun with your friends on our servers, so get dressed up with a custom skin (or search for Halloween in Skin Database on DDNet.tw), just type its name in client. Join one of the DDNet Halloween servers in all locations with popular maps redesigned by Lady Saavik!

We are also planning to release a new Halloween themed map around Halloween, so stay tuned for more!

On October 31 a ghost might also haunt your tee!

DDNet 15.1 released

DDNet 15.1 has been released with the following highlights:
  • [Client] Add menu background maps [Jupeyy]
  • [Client] Add changeable assets in settings [Jupeyy]
  • [Client] Sharper graphics ingame (gfx_opengl_texture_lod_bias) [Jupeyy]
  • [Client] Add directory buttons in settings [Jupeyy]
  • [Client] Set IME window position & prevent input from fighting with IME [TsFreddie]
  • [Client] Join identical chat lines to prevent spam [Ryozuki]
  • [Client] HUD: Show days and hours in game time, don't show wrong deciseconds
  • [Client] Fix score/time alignment in scoreboard [Learath2]
  • [Client] Server browser: Remove pure server filter, add space for countries
  • [Client] Server browser: Add clear button to server address field
  • [Client] Print errors when writing files failed
  • [Client] Grab focus more agressively when starting client
  • [Client] Handle rcon command completion properly with dummy
  • [Client] Add hover for demo browser [Jupeyy]
  • [Client] Add background music volume slider
  • [Client] Add explicit button for current map as background
  • [Client] Fix ctrl+shift+d so that it doesn't move tee again
  • [Client] Fix finding server for running it inside of start menu
  • [Client] Remove failed downloaded files more consistently
  • [Client] Don't log skin downloading progress
  • [Client] Handle PNG read errors
  • [Client] Fix entities for some modifications [Jupeyy]
  • [Client] Make sure turning dynamic camera off in settings works
  • [Client] Print out modifiers when unbinding a bind [plsplsplslol]
  • [Client] Fix empty lines in chat
  • [Editor] Add new renderer, looks more consistent with ingame [Jupeyy]
  • [Editor] Improve dilate and auto apply dilate on embedded texture in editor [Jupeyy]
  • [Editor] Properly set sound envelope offsets for sound sources [Patiga]
  • [Editor] Add scrollbar to auto rules list [Ryozuki]
  • [Editor] Fix multiple layer selection for groups [Learath2]
  • [Editor] Fix Texture UV coordinates [Learath2]
  • [Editor] Save maps more deterministically [Patiga]
  • [Network] Create ALLOW_X_SKINS game info flag (for mods)
  • [Server] Implement /showothers 2 to show own team members only
  • [Server] Ship more default maps: LearnToPlay, Sunny Side Up, Tsunami
  • [Server] Inform players that they are in team already when trying to join team
  • [Server] Fix spectating so that you can't spectate yourself [Fireball]
  • [Server] Fix laser_damage tune with 0.7 client [pure-luck-999]
  • [Server] Fix 0.7 player vote creator id [pure-luck-999]
  • [Server] Fix last character when showing IPs in rcon [Zwelf]
  • [Server] Fix show_ips on non-SQL servers

Quick Tournament #52

On short notice I’m happy to present you another DDNet Tournament, the Moderate (★★✰✰✰) map “UpNDown Coop” by Vasten100:

The Tournament will be played on Sunday, October 11 at 20:00 CEST on special Tournament servers in every DDNet location. No one has seen the map yet and the best time after 90 minutes will win!

Thanks to Welf & Cøke for testing the map! The results will later be available on the tournament page.