DDNet 15.0 released
DDNet 15.0 has been released with the following highlights:
- [Client] On-demand skin downloader to see all skins from Skin Database
- [Client] New start menu adapted from Teeworlds 0.7
- [Client] Optimize loading glyphs from font file
- [Client] Scale graphics textures more nicely [Jupeyy]
- [Client] Support hovering in many menus [Jupeyy]
- [Client] Refresh server browser immediately when updated info arrives
- [Client] Refresh server browser faster (br_max_requests 100)
- [Client] Sort spectator view by team, then name (not score)
- [Client] Show entities on all server types [BannZay & Jupeyy]
- [Client] Fix mapres for new graphics renderer [mind]
- [Client] Fix some 5:4/4:3 rendering in demo & recorder menus
- [Client] Fix entity text [Jupeyy]
- [Client] Don't close the client on error in video recorder
- [Client] Add some more space for Countries & Types in DDNet/KoG tabs
- [Client] Remove borderfix/add/rem tools we don't need anymore
- [Server & Client] Update libwebsockets and make client able to use websockets [QingGo]
- [Server] Don't use server name when storing saves in database [heinrich5991]
- [Server] Print SQlite statements [Zwelf]
- [Server] Allow to use config_retrieve on whole directory [BannZay]
- [Server] map_convert_07: Check for width/height 0
- [Server] Optimization: Only receive new packets when we know they are waiting
- [Server] Remove sv_team_lock command [BannZay]