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Update V0.36 Expedition - Phase 02



Good day Mercians! Today's update brings fixes, optimisations as well as new exciting content!

“Attack on the North” Siege Experience
Our new “Attack on the North” map! Team up with friends and try to retake the city, launching a full scale assault with the promise of xp and riches. This new mode is accessible through the travel menu for a price. Exclusive loot such as helmet, heavy armour and shields are up for the taking.


Rideable Horses
Horses have been added to Mercia and can be found wandering the wilderness. If you catch up to a horse you can climb-up on its back and ride it around making travel much faster


Guild Guards Commands
Light guards that you own can now be recruited and commanded (current commands: Follow, Patrol, Guard, Attack, Disband). Ordering them around allows you to position them in more strategic locations, trigger them to attack or make them follow you around so you look like a badass with your own private guard.


Here are the patch notes in full:

New:
  • New “Attack on the North” Siege Experience
  • Horses
  • Guard commands
  • New foliage painted resources
  • New enemy types, shield enemy and pyro enemy (currently only in siege map)


Fixes:
  • Fixed crashes relating to items
  • Fixed multiple client side crashes
  • Fixed multiple server crashes
  • Fixed a crash relating to placeable guards
  • Fixed territory name clearing a few seconds after you enter area
  • Fixed a bug which could cause anvils to not repair items
  • Fixed a bug where splitting items could make them disappear
  • Fixed a bug which could cause dropped items not pickable again
  • Fixed a bug which allowed you to put items into lootable container in the world (you can only store items in player made chests)
  • Fixed a bug which could stop ai items spawning
  • Fixed a bug which caused you not to be able to do damage to plague carts
  • Fixed a bug which caused deer to disappear when you hit them
  • Fixed a bug with placeable NPCs buy sell multiplier
  • Fixed a bug where you could get stuck with no mouse when using utilities through the radial menu
  • Fixed a bug which stopped you being able to damage stick doors
  • Fixed a bug which cause problems with relic items
  • Fixed a bug which could cause cotton to give out berries
  • Fixes added to placeable NPCs


Updated:
  • Combat tweaks (Headshots do 2.5x damage to A.I. and helmets can be knocked off A.I.)
  • There is now a cost to Travel between lands (currently only siege level has a cost)
  • Stone, Iron ore, Silver ore, Gold Ore and Coal Ore should now spawn on rocky areas and in caves
  • Updated the games visuals at night to have more contrast and made the rivers less dark
  • Moon is now 35% smaller
  • Reworked the crosshair area of the HUD to be cleaner and less obtrusive
  • Tutorial notes are now in homestead
  • Updated version number
Balancing:
  • Increased the amount of resources that spawn throughout Mercia
  • Balanced basic items value such as sticks, rocks, berries, mushrooms and cotton to now have a value between 0 and 1
  • Base carry weight increased by 5 and increased extra weight given for each strength level
Optimisations:
  • Further optimised item data
  • Optimisations added to house NPCs
  • Optimisations made to the Mercia map


Thanks everyone for playing and we hope you enjoy this hefty update.

See you the Mercia

The S.I.G. Team.