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The Riese Project – Early Access Launch

THE RIESE PROJECT — EARLY ACCESS MANIFEST
[p]This is not a game that wants to scare you.
This is a place that wants you to come back.
[/p][p]We are launching Early Access — and we want to be absolutely clear about what this means.[/p][p]The Riese Project begins with the Prologue.
The very same one you can play for free.
We don’t hide that. We don’t dress it up.[/p][p]The Prologue exists so every player can feel the tone, atmosphere, pacing, and structure of this world.
And we want to keep it exactly as it is.[/p][p]But Early Access is a different path.
A path that goes forward — and deeper.
Not everything here has an answer — nor should it.[/p][hr][/hr][h2]1. The Prologue ≠ Early Access[/h2][p]The Prologue is a closed, self-contained story.
We will refine it, but we will not expand it further.[/p][p]Early Access is the full game in development.
This is where you will see:[/p]
  • [p]new chapters,[/p]
  • [p]new sections of the complex,[/p]
  • [p]new VR/FPP interactions and mechanics,[/p]
  • [p]new documents and recordings,[/p]
  • [p]new places that exist on no official map.[/p]
[p]The Prologue invites you in.
EA leads you further — where maps end and questions begin.
[/p][hr][/hr][h2]2. Why join Early Access NOW?[/h2][p]Because EA is the lowest price the game will ever have —
every major update will increase it.[/p][p]Because you are not buying an “unfinished game”.
You are buying a place in the process — a version that grows with you.[/p][p]Because your feedback will directly shape the story, systems, and spaces of the final game.[/p][p]And if you prefer to wait — the Prologue will remain there for you.
Your pace. Your choice.[/p][hr][/hr][h2]3. What is Riese? What makes it different?[/h2][p]It is not a horror game.
It is not a puzzle game.
It is not a walking simulator.[/p][p]Riese is a place.[/p][p]A real place.
A place that does not need a monster for you to feel tension.
A place built from silence, echo, and light.[/p][p]Not everything in Riese can be named.
And not everything should be.[/p][p]Our core identity:[/p]
  • [p]photorealistic exploration of the real Riese underground,[/p]
  • [p]narrative carried by space, not dialogue,[/p]
  • [p]VR that does not pretend to be safe,[/p]
  • [p]immersion built on the feeling that you are not supposed to be here.[/p]
[p]Signature quotes:[/p][p]“Riese doesn’t try to scare you.
Riese lets you understand that fear was here first.”
[/p][p]“There are no monsters in Riese.
You are the intruder.”
[/p][hr][/hr][h2]4. The narrative hook (no spoilers)[/h2][p]In the Prologue you descend to a level restricted to very few.
In Early Access you will go where official maps stop.[/p][p]Into technical corridors that defy logic.
Into rooms where time doesn’t behave as it should.
Into sections that were never meant to be opened.[/p][p]Every part of the complex exists because of something
discovered deep underground — and never documented in any report.[/p][p]Something is down there.
And it has no name.[/p][hr][/hr][h2]5. The Roadmap[/h2][p]Not a checklist. A direction.[/p]
  • [p]Chapter 2 — a new, colder, more industrial section of the complex[/p]
  • [p]spaces that refuse to guide you[/p]
  • [p]expanded VR interactions[/p]
  • [p]new documents and recordings from places that should not exist[/p]
  • [p]light and sound shaping the architecture of fear[/p]
  • [p]and elements we should not talk about yet[/p]
[p]Early Access is not an update system.
It is a series of doors we will open, one by one.[/p][hr][/hr][h2]6. In closing…[/h2][p]This is not a game made for everyone.
It is made for those who can stand still in a dark tunnel
and understand that silence is also narrative.[/p][p]We are making this because we cannot tell this story any other way.
Because Riese is not a project — it is an obsession.[/p][p]If you join now — you will be among the first to see the complete version.
If not — the Prologue will wait for you.[/p][p]The doors to Riese are open.
Entering is voluntary.
Leaving… not necessarily.
[/p][p]— Sebastian (MasashigeDev)[/p]