Update 0.5.5
[h3]⚖ BALANCE[/h3]
- [p]"0V3-RL0RD" Motherboard: Core Max -30% → -35%, Core Rate -30% → -35% (having all slots pre-opened is a hell of an advantage).[/p]
- [p]Definitions for Core Max, Core Rate & Core Delay now actually make sense for each individual core (instead of simply having keywords in the definitions swapped out).[/p]
- [p]Adjusted some of the new player tutorial flow (if you're reading this, it probably won't affect you).[/p]
- [p]Banish Deposits: can grant 4/6/8 → 6/9/12 Banishes.[/p]
- [p]"Bandage" Mod: Unlocks after losing 100 → 30 Health.[/p]
- [p]The audio "crackle" bug was not fixed last update - I've tried a number of different things this time though, so I'm really hoping it's solved now. If you heard them before this update and still do after 0.5.5, let me know! (and make sure your game version is 0.5.5)[/p]
- [p]"Boombox" Guardian: Stuck Sticky projectiles now scale with the beat.[/p]
- [p]"Seismograph" Mod: Velocity modifiers now affect Explosion Size & Area Size.[/p]
- [p]A couple more typos.[/p]
- [p]A couple other fixes.[/p]
- [p]"Defibrillator" Mod: Mod icon in bottom left displaying bright pink while charging / not ready to trigger[/p]
- [p]"Vice" Mod: Mod icon in bottom left faded out, but glowing pink on Nanobot[/p]
- [p]"Sprinkler" Bracket: Light cone appearing uncentered[/p]
- [p]getting the heal button explanation popup on the DEFEAT screen[/p]
- [p]"Obliterate" Gadget, "Singularity" Gadget: Their effects occuring noticably/undoubtedly far away from where the visual indicates they occured.[/p]