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Stardew Valley News

Open beta for new langauges: French, Italian, Turkish, Hungarian, and Korean

Hi everyone,

The beta for French, Turkish, Italian, Hungarian and Korean is here. If you speak any of those languages, and want to help me find bugs, typos, or even just give feedback on the new text, it would be a big favor and I'd really appreciate it!

To access the current beta version of Stardew Valley:

  • Right click on Stardew Valley in your games library and select "Properties"
  • Click the "Betas" tab
  • Click the drop down menu and select "beta" (no password is necessary)
  • Steam will download the beta version. Stardew Valley should now have a [beta] tag in your library.


While it's very unlikely that playing the beta version will threaten your save files, I recommend backing them up anyway. Your save files can be found in the "%appdata%/StardewValley/Saves" folder (on PC).

If you have any feedback or bug reports, please use this thread on the Stardew Valley Subreddit.


Patch notes for v1.3.35 (beta):
  • Added French, Turkish, Italian, and Korean languages
  • Added a new Credits menu to replace the "About" menu on the title screen
  • Removed the /credits command from the chat box
  • Removed unnecessary map files


Update on Feb 2nd:
  • Added Hungarian language
  • Trying out a different font for Korean



Thanks for your help & thanks for playing Stardew Valley!
-Ape

Patch Notes -- 1.3.33

Hi everyone,

There's a very small patch going live today, which fixes a couple of bugs and improves performance in certain situations:

Changes:
*Improved performance in locations with lots of light sources (e.g. torches).
*Improved performance on farms with lots of animals.
*Tweaked new "H" health icon.

Bug fixes:
*Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
*Fixed "fishing stance" visual glitches in multiplayer.

Just wanted to let you know. There will also be a beta for the new languages (French, Korean, Turkish, Italian, and possibly one more) soon. I'm also working on a new free content update (1.4) as well, which should be ready some time in the next few months.

Thanks for playing Stardew Valley!

-ConcernedApe

Patch Notes -- 1.3.32

Hey everyone, small patch going live today, mostly bug fixes:

Changes since 1.3.28
  • Experimental optimisations.
  • Added more ways for the host to unpause the server (by pressing ESC, B, Back).
  • Added alternative way to show the chat box (press right stick button on a controller).
  • Added internal changes for modders (should have no effect on vanilla gameplay).

Bug fixes since 1.3.28
  • Fixed slimes not pouncing correctly.
  • Fixed items-crafted stat being 0 after loading a file until you craft something again.
  • Fixed rabbit's foot not affecting the breakup scene in non-English language modes.
  • Fixed some rare tool-related crashes in multiplayer.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed a few rare-ish crashes that can occur when connecting to another player's game.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the Feast of the Winter Star.
  • Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
  • Fixed crash viewing the map when another player is in certain events.
  • Fixed "double sound" when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed clicks on the chatbox not being registered when the game is paused.
  • Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
  • Fixed babies sometimes spawning in houses that don't belong to the parents.
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
  • Fixed players able to simultaneously build overlapping farm buildings.
  • Fixed only one player being able to get the dark talisman.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam's upgraded house interior event not happening.
  • Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
  • Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
  • Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.
  • Fixed host sometimes appearing stuck using tool in shared events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed glitched chest lid appearing when you destroy a cabin.
  • Fixed duplicate songs in the jukebox.
  • Fixed only one player's glow ring working at a time.
  • Fixed farmhands not being able to see each others' bundle changes.
  • Fixed bug causing some players to become married to two other players in 3-4 player farms.
  • Fixed player sometimes getting stuck in bed after another player got in and then back got out.


Thanks for playing Stardew Valley!
-Ape