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Preview of the new Modbox visual scripting system / Desktop editor

Hey! Here is a preview of the scripting system I am adding to Modbox (along with the new Desktop editor)

https://www.youtube.com/watch?v=8eVXymBNDhc
Video starts in VR editing a AI, then shows the desktop editing 45 seconds in

I am hoping to make Modbox a Unity-like experience - only simplified, focused on VR creation, and always online. Multiple players can script entities at the same time - and coming in the next update a player can edit/script on the Desktop while another player is in VR. Using the desktop can be good for something like scripting / entering in text, while VR is better for 3d creation / level design.

The entire game has been rewritten the last few months so that everything is accessible/changable easily with this visual scripting system. I really hope to make it powerful enough to allow for any game modes (and if a visual scripting feature isn't in yet, a modder can always add features using the ModboxSDK and C#).

Let me know if you have any feedback! As a programmer it's not always obvious to me whats not clear to non-programmers (like using the terms 'True/False' and not 'Boolean'). I'll be developing it over the next month, along with a number of other Modbox features, to be out in a March update.

thanks!
- Lee

Fix for loading old workshop creations - v0.656.2

Our last update broke loading of some old workshop creations (pre v0.57 creations). Sorry for this mistake - we just went live with a fix
- Lee

Fix for loading old workshop creations - v0.656.2

Our last update broke loading of some old workshop creations (pre v0.57 creations). Sorry for this mistake - we just went live with a fix
- Lee

Modbox 0.656

This is a update to fix a few issues we had with the last update. I was planning on updating with all the massive amount of changes we are working on (visual scripting / radial gravity / LOD system / completely new net code), but I don't think it would be stable enough to release for now.
I still plan to have a big update out in the next 2 to 3 weeks! Along with some new videos to show of all our new work

Fixes:
- Better voxel syncing: Fixed issues with loading voxel terrain when joining a game midgame, or joining a game in edit mode
- Fixed a error that happened on joining a game in mid mode (harmless error message)
- Fixed a crash that happened on the host when joining a game in play mode (I am 95% sure this is entirely fixed, but please let me know in the Discord if you experience this)
- Fixed loading an old mod's grass texture that was used in a few creations
- Fixed 'Only Once' and 'invert' wiring options missing
- Fixed drone enemies not going for players head (they were going for torso)
- A lot faster voxel generation when in CPU mode (for older GPUs / operating systems like Win7)

Let us know any issues / comments in our Discord - https://discord.gg/2cNnWjb . And you can check the status of any bugs / suggestions on our public trello here: https://trello.com/b/mrZrNwx6/modbox-public-bug-tracker

Thanks!
- Lee

Modbox 0.656

This is a update to fix a few issues we had with the last update. I was planning on updating with all the massive amount of changes we are working on (visual scripting / radial gravity / LOD system / completely new net code), but I don't think it would be stable enough to release for now.
I still plan to have a big update out in the next 2 to 3 weeks! Along with some new videos to show of all our new work

Fixes:
- Better voxel syncing: Fixed issues with loading voxel terrain when joining a game midgame, or joining a game in edit mode
- Fixed a error that happened on joining a game in mid mode (harmless error message)
- Fixed a crash that happened on the host when joining a game in play mode (I am 95% sure this is entirely fixed, but please let me know in the Discord if you experience this)
- Fixed loading an old mod's grass texture that was used in a few creations
- Fixed 'Only Once' and 'invert' wiring options missing
- Fixed drone enemies not going for players head (they were going for torso)
- A lot faster voxel generation when in CPU mode (for older GPUs / operating systems like Win7)

Let us know any issues / comments in our Discord - https://discord.gg/2cNnWjb . And you can check the status of any bugs / suggestions on our public trello here: https://trello.com/b/mrZrNwx6/modbox-public-bug-tracker

Thanks!
- Lee