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Orange Season News

Orange Season joins Steam Farming Fest!


Hello, farming game fans!

Prepare for the ultimate farming extravaganza! We're excited to announce that Orange Season, Garden Witch Life, & Real Farm: Premium Edition will be featured in the upcoming Steam Farming Fest! Join us from April 29th to May 6th and get ready to reap some exclusive deals!

Keep an eye out on SOEDESCO channels for more exciting updates on this celebration of all things farming:

Website
TikTok
Twitter/X
YouTube
Instagram
LinkedIn
Discord
Newsletter

[h2]Add Orange Season to your wishlist[/h2]
https://store.steampowered.com/app/416000/Orange_Season/

Orange Season Demo #2 is Now Available!

Hey there, Orange Season Caretakers!

We have an amazing news for you today! The updated demo version of Orange Season is now available on Steam and we can't wait for you to try it out! 🍊 🎉

Don't miss out on the chance to access limited Orange Season in-game content!

Check out the Orange Season DEMO #2 Patch Notes below:

Narrative:
  • Added a Main Story
  • Amanda's Story
  • Cindy's Story
  • Devin's Story
  • Lucas' Story
  • Nathalia's Story
  • Viktor's Story


New Features:
  • Added controller vibration (beta)
  • Added Goat & Yak
  • Added second house upgrade
  • Added prizes for winning the festivals
  • Added more sound effects
  • Updated all item descriptions
  • Reworked "Sleep and Save" feature
  • Reworked several icons
  • Farmland is now highlighted
  • Farm well is more intuitive
  • Improved wildlife


Main Story
After settling in Orange Town, your new life seems to be going fine. However, the previous owner of your farm returns, and he wants it back!

On this journey to guarantee your future, your new life will mingle with a cast of strange, friendly and conflicting personalities. What kind of people will you and them be at the end?

Thanks,
Soedesco & Innerfire Studios

Orange Season Patch v0.11 has been released!



Greetings, everyone!

We're excited to share the latest update for Orange Season—v0.11: Season of Stories. Our focus in this patch has been on addressing community feedback, fixing bugs, and adding some new content to enhance your experience.

‍IMPORTANT NOTE: Please start a new save to enjoy the full story and prevent issues with sequence breaks from old save data

Here's a sneak peek at what's in store:

Narrative:
+ Added a Main Story
+ Amanda's Story
+ Cindy's Story
+ Devin's Story
+ Lucas' Story
+ Nathalia's Story
+ Viktor's Story


New Features:
+ Added controller vibration (beta)
+ Added Goat & Yak
+ Added second house upgrade
+ Added prizes for winning the festivals
+ Added more sound effects
+ Updated all item descriptions
+ Reworked "Sleep and Save" feature
+ Reworked several icons
+ Reworked tasks  
+ Farmland is now highlighted
+ Farm well is more intuitive
+ Improved wildlife



Main Story
After settling in Orange Town, your new life seems to be going fine. However, the previous owner of your farm returns, and he wants it back!


On this journey to guarantee your future, your new life will mingle with a cast of strange, friendly and conflicting personalities. What kind of people will you and them be at the end?


Fixes:
- Fixed Saving/Loading
- Fixed issues with Animal Shop
- Fixed minor issues with animals
- Fixed "Meet & Greet" task completion
- Player can no longer move while the TV is playing
- Screen no longer goes black when selecting "Return to Main Menu"
- Shops that require ingredients will now display the full item name
- Player doesn't start the game in the bathroom anymore
- HUD is no longer visible during Chicken Race
- Fixed music playing even at 0 volume
- Cutting grass is now easier
- Fixed tree sprites blinking randomly during Autumn/Winter
- Improved interactions during festivals
- Chick now animates properly
- Fixed clouds going through the player's house in the intro
- Improved item descriptions
- Improved animation of the Type B protagonist
- Time no longer speeds up during festival days
- Fixed delayed transition when the player collapses
- Player no longer soft locks during Swimming Festival dialogue
- Repositioned lopsided images in the UI
- Fixed vending machines
- Fixed key mapping to an already existing key
- Improved drag-and-drop of items in the interface
- Fix animal name overflow
- Breaking objects on the upgraded farm now works properly
- The player no longer spawns on the wall at the mines
- Improved friends screen
- Player can no longer use their tools while running
- Forest bonfire no longer stays lit during daytime
- Fixed some items being held below the player
- Now, if the inventory is full, the reward for completing the festivals is sent to your storage
- Corrected spa animation
- Fixed stump breaking animation
- Fixed player getting stuck after receiving some tasks
- Wrong request item icon on some tasks in the Task Menu
- Fixed wrong day number on the HUD after starting or loading a game
- Removed night animal sounds playing during the intro cutscene
- Fixed stretched sprite inside the cooking interface
- Corrected some collisions being too small
- Improved outline of interactable objects
- Player can now properly show emotion balloons outside of cutscenes
- Fixed animals emitting light during storms
- Fixed farm animals not animating properly at Benjamin's Farm
- Fishing at Orange Town now works
- Fixed minor lighting issues
- Fixed a lot of task issues.
- Fixed trashcan issues
- Fixed shipping bin issues.
- Fixed weather forecast not working properly
- Fixed double player character bug
- Fixed chicken race selection issue
- Fixed a lot of collision issues
- Fixed beehive
- Improved fishing chance
- Improved fish spawns
- Fixed sprite issues while carrying items
- Fixed seeds randomly appearing while watering the farm
- Fixed trees changing colors randomly
- Fixed game pad controls while interacting with NPCs
- Several audio fixes during normal gameplay
- Plus several smaller fixes throughout the game!



We hope you enjoy these additions and improvements. Your feedback has been invaluable, and we can't wait to see your farms thrive in Orange Season. Happy farming!

Orange Season v0.10.2 Patch Notes

[h2]Hello everyone[/h2]

Today we have a great new patch for the game! Including an awesome update for 'Steam Deck' players.

Please do let us know if you're still having problems with the game.

Check out the patch notes below: ːsteamhappyː



Features:

+ The game now supports Steam Deck/Linux

+ Improved controller support

+ Added a spa next to the INN

+ Reworked animal system

+ Better UI visibility and design

+ Gabriel's Dance now has a song

+ More pet sounds

+ Rebalanced prices

+ Chance to get more products from animals

+ Beach Foraging

+ Animation for earning and losing coins

+ Reworked animal pricing



Fixes:

- Fixed object collisions missing during festival days

- Upgraded house appearance now changes depending on the current season

- Fixed animals multiplying when calling animals inside

- Weather icon now updates when you leave your house

- Fixed lots of collision issues

- Player no longer walks through the ball during festival days

- Fixed character disappearing after pulling an all-nighter

- Solved black screen after going down too deep on the mines

- Cuttable grass now changes depending on the current season

- Cats no longer bark

- Removed red line showing up under certain objects

- Added missing balloons on Recycler

- Added missing sound effect when interacting with bee house

- Fixed player not respawning next to bed

- Fixed HUD showing up inside the menu

- Animals no longer fail to produce after a couple of days

- Sheep now visually have wool once it's grown

- Milking and shearing now works correctly

- Milking now has a chance daily and won't work if the cow is or has been very stressed

- When animals are sold or run away, their spaces are now made available for new animals.

As always thank you very much for the support with the game!

We're enjoying adding new things to improve the game. We're also trying our best to work through all the bugs.

Again thank you!

Thanks,
Jeroen, Rafael, Robert & Kazz

Orange Season v0.10.1 Patch Notes

[h2]Hey everyone,[/h2]

Today we'll be updating the game and adding 'Festivals' and controller support (beta)!

You will also find some bug fixes as well. Patch notes below:

Features:
+ Added Tomato War
+ Added Summer Festival
+ Added Chicken Race


Tomato War
A festival that starts in the town square on the 14th of Spring.
During this event, you and the other three competitors will throw tomatoes at each other, earning points for hits and losing points for getting hit. The one with the highest score when the time is over wins. Don't worry, all the tomatoes used weren't apt for consumption anyway.



Swimming Festival
A festival that starts on the beach on the 6th of Summer.
The objective is to be the best swimmer there is. Here, you'll compete against four others to swim to the end of the course and back to the beginning. Do not be too hasty; otherwise, you won't get far.



Chicken Race
A festival that starts in the town square on the 23rd of Autumn.
Here, you'll set up your favorite egg-layer against the top chicken in town and hope for the best. Do not be too disappointed if your chicken doesn't win, they are chickens, after all.



Some of the other fixes and features:

+ Added controller support (beta).
+ Now the game has a Main Theme.
+ Added more tasks.
+ Vastly improved destruction and interaction with the environment.
+ Added Saci.
+ You can now buy kitchen appliances at Serge's Store.
+ You can quickly switch between items on your hotbar by using the numbers.
+ You can now switch between the three hotbars by pressing Tab.
+ Improved the Winter Season with new art.
+ Improved controls.
+ Remade tool icons for better visibility.
+ Improved user interface for menus.
+ Improved mines.
+ Added sound effects for placing furniture.
+ Added more items to Viktor's Blacksmith Shop.
+ Added Meteorologist.
+ Button controls now are displayed on the UI.
+ Added sign messages.
+ More objects can be interacted with.
+ A mysterious character shows up more often during the night.
+ Polished Gabriel's dance.
+ Visual & audio confirmation after saving.
+ Tools menu overlay/highlight fixed.
+ Added animation for earning/paying money.
+ Added a football.



Fixes:

- Fixed objects not spawning in the farm.
- Fixed rocks with snow inside the mines.
- Fixed tools disappearing from the hotbar.
- Changed distance of the interaction outline.
- Removed Farm Lake.
- Fixed door passage being too tight to go through.
- Fixed interaction with bikes next to Clinic.
- Fixed characters walking on place after you talk to them.
- Fixed interaction with pet not working properly.
- Fixed red can floating over the character.
- Fixed balloon pop up during fishing and being displayed below your pet.
- Fixed Blacksmith shop UI not displaying anything.
- Fixed Blacksmith entrance being too difficult to interact with.
- Fixed not being able to purchase animal food.
- Fixed not being able to read the INN sign.
- Fixed not being able to collect oranges at the Forest.
- Fixed overflowing text on tutorials.
- Fixed loading animation duplication and showing up after loading is done.
- Fixed lots of collisions.
- Fixed not being able to pick berries.
- Fixed mushroom appearing below the character when held.
- Fixed items still being displayed in the inventory even after selling.
- Fixed Blacksmith shop showing the items of the previously interacted shop.
- Fixed choices window not resizing properly.
- Fixed objects spawning on top of each other.
- Text input fixed, now caps and spaces work properly.
- Tools menu overlay/highlight fixed.
- Fixed festival names.

Thanks as always for supporting the game as always.

Please do let us know if any problems come up after the patch.

Thanks,
Jeroen, Rafael, Robert & Kazz