1. Orange Season
  2. News

Orange Season News

Linux Version and Sountrack Available!

With the recent update, Orange Season is now also available for linux computers! To welcome the players from this new platform, the game is 20% off this week!

Additionally, starting today the game soundtrack is also available as a DLC for the game.

Orange Season Update 0.2.8!

Hello everyone! It's me again, with another new update for orange season! There's nothing big this time, but there are a lot of quality of life improvements:

  • Fixed hud flickering.
  • Fixed invalid location when moving between summer areas.
  • Added new villager conversations.
  • Improved calendar.
  • Changed general store layout.
  • Improved game performance.
  • Added Green Watering Can Update.
  • Added a New Shop Scene and used it on all stores.
  • Tool Upgrading now takes a few days to complete.
  • Added an option to sell animals.
  • Added an option to chat and gift villagers while they work.
  • Changed blue crystal drop rate to be less random.
  • Fixed issue that caused the rooster to never be delivered.
  • Fixed the Curupira's quest triggers.
  • Added option to shutdown the game from the pause menu.
  • Changed watered tiled soil color.
  • Fixed bug that could be used to duplicate items.
  • Fixed issue that caused objects to stop working if you were inside the mines at 6am.
  • Fixed issue that caused the game to crash on macs.
  • Fixed issue that caused the game to give the player free items when they don't have enough money to buy something.


The next big update I'll work on is the cooking system. If you've been following the game for a while, you may remember there used to be a very basic cooking system available in the earlier demos a few years ago, but I recently had a new idea for it that I want to try and I think you're all gonna like it too. There may be one more quality of life update before the new system is ready, but it should be complete by next month.

As usual, if you find any bug in the new update, please report it so I can patch it ASAP.

Orange Season Update 0.2.8!

Hello everyone! It's me again, with another new update for orange season! There's nothing big this time, but there are a lot of quality of life improvements:

  • Fixed hud flickering.
  • Fixed invalid location when moving between summer areas.
  • Added new villager conversations.
  • Improved calendar.
  • Changed general store layout.
  • Improved game performance.
  • Added Green Watering Can Update.
  • Added a New Shop Scene and used it on all stores.
  • Tool Upgrading now takes a few days to complete.
  • Added an option to sell animals.
  • Added an option to chat and gift villagers while they work.
  • Changed blue crystal drop rate to be less random.
  • Fixed issue that caused the rooster to never be delivered.
  • Fixed the Curupira's quest triggers.
  • Added option to shutdown the game from the pause menu.
  • Changed watered tiled soil color.
  • Fixed bug that could be used to duplicate items.
  • Fixed issue that caused objects to stop working if you were inside the mines at 6am.
  • Fixed issue that caused the game to crash on macs.
  • Fixed issue that caused the game to give the player free items when they don't have enough money to buy something.


The next big update I'll work on is the cooking system. If you've been following the game for a while, you may remember there used to be a very basic cooking system available in the earlier demos a few years ago, but I recently had a new idea for it that I want to try and I think you're all gonna like it too. There may be one more quality of life update before the new system is ready, but it should be complete by next month.

As usual, if you find any bug in the new update, please report it so I can patch it ASAP.

Orange Season Update 0.2.7

Hello everyone! It's been almost two months since the version 0.2.6 of Orange Season was released, but there's finally a new one. And it's packed with content:

Companion System:

One of the main features of Orange Season is finally available. For this version, there are seven companions available: Annie, Benjamin, Devin, Julia, Nathalia, Raphael and Viktor. Once you reach a friendship of at least one star level with any of those, you can give them a special gift and they will ask if you want them to hang out with you.

Each one of them has a special skill that is activated automatically when they are with you:

  • Annie will let you teleport to additional locations with no stamina cost!
  • Benjamin will slowly increase your friendship with animals.
  • Devin will slowly increase your friendship with male villagers.
  • Julia will make the time slower, giving you more time to finish your daily chores.
  • Nathalia will slowly increase your friendship with female villagers.
  • Raphael can get you discounts on some stores.
  • Viktor will increase your chance of getting good ore pieces when breaking ore nodes.


With the exception of Annie, the better your friendship with your companion is, the better will be the effect of their skills.

Lifting the Forest Spell:

Using the companion system, you can join Raphael and together figure out why there is a spell on the forest. You can solve the quest as soon as Raphael starts it, but the spell can't be lifted until the first year's fall season.

Once you finally lift that spell, you'll be able to access a total of 7 new areas, including the Forest of Eternal Fall, where you can grow fall crops all year long.

A lot more!

The game now includes patch notes detailing everything that was added with every minor update, make sure to check it to see the fixed bugs and the smaller features that were included.

By the way...

Don't forget to check the useful links listed on the discussion board! There are a lot of stuff you can use to follow the game's development closer:

Orange Season Update 0.2.7

Hello everyone! It's been almost two months since the version 0.2.6 of Orange Season was released, but there's finally a new one. And it's packed with content:

Companion System:

One of the main features of Orange Season is finally available. For this version, there are seven companions available: Annie, Benjamin, Devin, Julia, Nathalia, Raphael and Viktor. Once you reach a friendship of at least one star level with any of those, you can give them a special gift and they will ask if you want them to hang out with you.

Each one of them has a special skill that is activated automatically when they are with you:

  • Annie will let you teleport to additional locations with no stamina cost!
  • Benjamin will slowly increase your friendship with animals.
  • Devin will slowly increase your friendship with male villagers.
  • Julia will make the time slower, giving you more time to finish your daily chores.
  • Nathalia will slowly increase your friendship with female villagers.
  • Raphael can get you discounts on some stores.
  • Viktor will increase your chance of getting good ore pieces when breaking ore nodes.


With the exception of Annie, the better your friendship with your companion is, the better will be the effect of their skills.

Lifting the Forest Spell:

Using the companion system, you can join Raphael and together figure out why there is a spell on the forest. You can solve the quest as soon as Raphael starts it, but the spell can't be lifted until the first year's fall season.

Once you finally lift that spell, you'll be able to access a total of 7 new areas, including the Forest of Eternal Fall, where you can grow fall crops all year long.

A lot more!

The game now includes patch notes detailing everything that was added with every minor update, make sure to check it to see the fixed bugs and the smaller features that were included.

By the way...

Don't forget to check the useful links listed on the discussion board! There are a lot of stuff you can use to follow the game's development closer: