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Orange Season News

Orange Season Update 0.2.9

Hello, everyone! Since the release of version 0.2.8, I have updated the game several times to fix bugs and include new content. I'm writing this new patch note to keep track of everything that changed. Here's the full list:

  • Moved Mia's house to Rock Town.
  • Added a Trash Can.
  • Added 9 new unlockable seeds.
  • Improved mouse support.
  • Trees will now become transparent when you stand behind them.
  • Added new gift reactions for Benjamin.
  • Made caves and night time become darker, but added light effects on the existing lamps.
  • The selected tool is now highlighted in the toolbar.
  • Changed blue crystal drop rate (small crystals are more common now).
  • Added shiny items random spawn.
  • Added Tomato Festival.
  • Auto Run is now enabled by default.
  • Changed the spawn rate of all items.
  • Added a lot of new items.
  • Added new option to choose a color scheme for the menus.
  • Added Dwarf Clouds.
  • Added Golden Oranges.
  • Changed default font and window style.
  • Improved interface elements on small resolutions.
  • Added achievements screen.
  • Fixed issue with empty item appearing on inventory.
  • Improved game performance.
  • New Setting: Max Frame Skip.
  • Several bug fixes.

Linux Version and Sountrack Available!

With the recent update, Orange Season is now also available for linux computers! To welcome the players from this new platform, the game is 20% off this week!

Additionally, starting today the game soundtrack is also available as a DLC for the game.

Linux Version and Sountrack Available!

With the recent update, Orange Season is now also available for linux computers! To welcome the players from this new platform, the game is 20% off this week!

Additionally, starting today the game soundtrack is also available as a DLC for the game.

Orange Season Update 0.2.8!

Hello everyone! It's me again, with another new update for orange season! There's nothing big this time, but there are a lot of quality of life improvements:

  • Fixed hud flickering.
  • Fixed invalid location when moving between summer areas.
  • Added new villager conversations.
  • Improved calendar.
  • Changed general store layout.
  • Improved game performance.
  • Added Green Watering Can Update.
  • Added a New Shop Scene and used it on all stores.
  • Tool Upgrading now takes a few days to complete.
  • Added an option to sell animals.
  • Added an option to chat and gift villagers while they work.
  • Changed blue crystal drop rate to be less random.
  • Fixed issue that caused the rooster to never be delivered.
  • Fixed the Curupira's quest triggers.
  • Added option to shutdown the game from the pause menu.
  • Changed watered tiled soil color.
  • Fixed bug that could be used to duplicate items.
  • Fixed issue that caused objects to stop working if you were inside the mines at 6am.
  • Fixed issue that caused the game to crash on macs.
  • Fixed issue that caused the game to give the player free items when they don't have enough money to buy something.


The next big update I'll work on is the cooking system. If you've been following the game for a while, you may remember there used to be a very basic cooking system available in the earlier demos a few years ago, but I recently had a new idea for it that I want to try and I think you're all gonna like it too. There may be one more quality of life update before the new system is ready, but it should be complete by next month.

As usual, if you find any bug in the new update, please report it so I can patch it ASAP.

Orange Season Update 0.2.8!

Hello everyone! It's me again, with another new update for orange season! There's nothing big this time, but there are a lot of quality of life improvements:

  • Fixed hud flickering.
  • Fixed invalid location when moving between summer areas.
  • Added new villager conversations.
  • Improved calendar.
  • Changed general store layout.
  • Improved game performance.
  • Added Green Watering Can Update.
  • Added a New Shop Scene and used it on all stores.
  • Tool Upgrading now takes a few days to complete.
  • Added an option to sell animals.
  • Added an option to chat and gift villagers while they work.
  • Changed blue crystal drop rate to be less random.
  • Fixed issue that caused the rooster to never be delivered.
  • Fixed the Curupira's quest triggers.
  • Added option to shutdown the game from the pause menu.
  • Changed watered tiled soil color.
  • Fixed bug that could be used to duplicate items.
  • Fixed issue that caused objects to stop working if you were inside the mines at 6am.
  • Fixed issue that caused the game to crash on macs.
  • Fixed issue that caused the game to give the player free items when they don't have enough money to buy something.


The next big update I'll work on is the cooking system. If you've been following the game for a while, you may remember there used to be a very basic cooking system available in the earlier demos a few years ago, but I recently had a new idea for it that I want to try and I think you're all gonna like it too. There may be one more quality of life update before the new system is ready, but it should be complete by next month.

As usual, if you find any bug in the new update, please report it so I can patch it ASAP.