Runewood Demo Update #9 - Bug fixes and some minor changes
[p]NEW PATCH FOR THE DEMO![/p][p]Addressing some found issues:[/p]
- [p]Tribe Captain now has a 50% chance to destroy items (instead of 100%)[/p]
- [p]Starting world only includes three "easy" enemies instead of giving it totally random[/p]
- [p]Fixed some card descriptions[/p]
- [p]Evil Mage was not preventing card casting, now it should![/p]
- [p]Added victory sound variations (the horn started to repeat in my head way too much)[/p]
- [p]Nerfed Nature Glass AP bonus to 8 (from 10)[/p]
- [p]Added damage bonus for Worm Sword[/p]
- [p]Barrier information text was not showing if it was above 10[/p]
- [p]The game got "locked" if picking the next area too fast. Now there is a timer preventing to choose a location right after it appears[/p]