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🔧 DEMO UPDATE – Polish, Stability & Visual Improvements

[p]First of all, thank you.[/p][p]Our demo has now reached over 3,500 players, and the amount of feedback, reports, and support has been incredible. We truly appreciate everyone who jumped in, broke things, reported things, and helped us improve the game this quickly.[/p][p]👉 Join our Discord community here: https://discord.gg/7BJAaKt4wV[/p][p][/p][h2]🎨 UI & Visual Fixes[/h2]
  • [p]Fixed low-quality Escape Menu artwork.[/p]
  • [p]Updated Incinerator icons on the Dark Web screen.[/p]
  • [p]Corrected reversed “POLICE” text on the police car door.[/p]
  • [p]End Game screen updated.[/p]
  • [p]“Voiceover Volume” setting renamed to Voice Chat Volume for clarity.[/p]
  • [p]Added a night-only easter egg across from the shop.[/p]
  • [p]Environment and foliage adjustments.[/p]
  • [p]Fixed foliage not receiving shadows.[/p]
  • [p]Optimizations applied to foliage materials.[/p]
  • [p]Missing colliders added (more known spots will continue to be fixed).[/p]
[hr][/hr][h2]🍕 Gameplay & Interaction Improvements[/h2]
  • [p]“Pizza Station” renamed to Topping Station.[/p]
  • [p]Added placement sound effect when adding ingredients to pizza.[/p]
  • [p]Ingredient placement now shows interaction prompt in format (0/7) while looking at pizza.[/p]
  • [p]Fixed inventory icons not appearing for sponge, basketball, and pizza box.[/p]
  • [p]Held items no longer auto-drop when moving too far from holding position. This caused confusion and has been removed for better UX.[/p]
  • [p]Incinerator button now flashes red instead of white when there is something inside, for better visibility.[/p]
  • [p]Shady Delivery Point sound effect issues resolved.[/p]
  • [p]Shop shutter sound effect issues resolved.[/p]
  • [p]Input-related safeguards added to prevent interaction conflicts.[/p]
  • [p]Host/Client ownership protection added to prevent desync-related ownership bugs.[/p]
[hr][/hr][h2]🧠 NPC, Quest & Multiplayer Fixes[/h2]
  • [p]Fixed Mr. Ledger arrow indicator not appearing while waiting. Added waiting sound effect.[/p]
  • [p]Open World Quest NPCs now show proper idle dialogue after completing all tasks.[/p]
  • [p]Added quest owner names to Shady mission UI. Improved hint visibility.[/p]
  • [p]Fixed some Shady NPCs incorrectly giving upfront payment.[/p]
  • [p]Fixed late-join issue where players saw empty dialogue boxes with existing customers.[/p]
  • [p]Additional protections added for host-client state consistency.[/p]
[hr][/hr][h2]📘 Tutorial & Progression[/h2]
  • [p]Updated several tutorial hints for clarity.[/p]
  • [p]Full-game items are now properly listed and indicated.[/p]
  • [p]Various stability improvements to progression and interaction systems.[/p]
[hr][/hr][p]The demo is becoming more stable and polished with every update.[/p][p]We will continue pushing both technical improvements and content additions, and we’re far from done.[/p][p]More updates coming.[/p]