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On Your Marks! The Sprint City Demo Is Coming

Hello Runagades,
[p]Gary D. Tour here, and today I’ve got some proper big news from the city.[/p][p]In about a week from now, on the 18th of February, the official Sprint City demo will go live on Steam. And we’ll be participating in Steam Next Fest with it!![/p][p]The streets are about to get busy.[/p][p]But before that, I wanted to walk you through two things:[/p]
  1. [p]What content will be in the demo[/p]
  2. [p]What improvements we’ve made after the playtest[/p]
[p]Because a bunch of what’s in this demo? That’s thanks to all the playtesters![/p][h2]What’s In The Demo?[/h2][p]We have spent the last few weeks putting together a demo that will feel alive and fun to play.[/p][p]Here’s what you can expect:[/p]
  • [p]A carefully selected section from the map for you to get a taste of the game in[/p]
  • [p]Player-created challenges, you can pick a start and a finish line in the world, and then send a URL or code to this challenge to all your friends to play![/p]
  • [p]Steam friend invites, making it much easier to jump into Clockout with people you actually know[/p]
[p]The demo should give you a strong feel for Sprint City, the movement, the competition, and the speed.[/p][h2]Built With Your Feedback in Mind[/h2][p]We recently ran playtests with our community. We got a lot of feedback, detailed, honest, and sometimes brutally precise (the city sees you, millisecond hunters).[/p][p]Here’s what has been improved and added for the demo:[/p][h3]Movement & Gameplay[/h3]
  • [p]Improved grapple movement for more predictable control, especially on gamepad[/p]
  • [p]Made non-grappable surfaces clearer and more visually consistent[/p]
  • [p]Fixed physics issues, including cases where players could glitch into platforms[/p]
[p]Movement is the heart of Sprint City. It has to feel good. It has to feel fair. Some serious effort was put into tightening that up.[/p][h3]Multiplayer Improvements[/h3]
  • [p]Added Steam friend invites[/p]
  • [p]Made it easier to form parties and play with others[/p]
  • [p]Introduced a Create a Challenge system, where players can build races and share them via a unique code, or a browser URL[/p]
[p]We planned for playing with friends to be easy in Sprint City. And in this demo it will be![/p][h3]Visual, Audio, & UI Updates[/h3]
  • [p]Updated the world map[/p]
  • [p]Refined player character visuals[/p]
  • [p]UI and HUD improvements[/p]
  • [p]Added more exciting race visuals[/p]
  • [p]Added music[/p]
  • [p]Updated sound effects[/p]
  • [p]Fixed issues with in-game chat[/p]
[p]Sprint City is about speed, but it’s also about the vibe. The city should look alive. The races should feel intense. And the sounds of the city around you? Those matter.[/p][h2]Steam Next Fest[/h2][p]The demo launches on the 18th next week, just in time for Steam Next Fest.[/p][p] We will be hosting some challenges, live streams, and other events while the demo is live. So keep your eyes peeled for updates on those![/p][h2]Want In?[/h2][p]The demo store page is already live on Steam, so you can wishlist it and be ready the second it drops.[/p][p][dynamiclink][/dynamiclink]And if you’re looking for people to run with, join our Discord. We’ve got a growing group of Runagades already lined up at the starting line.[/p][h3]Stretch those legs
And I’ll see you in the city very soon.
Gary D. Tour


Follow Sprint City on socials for more updates:[/h3][p]Discord X/ Twitter Instagram Bluesky YouTube Reddit TikTok[/p]