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Playtest v0.4.3 update

[p]Hey everyone!
[/p][p]Playtest build v0.4.3 is live now!
Again, thank you for all the feedback you've been leaving on the playtest build, it's super helpful for me to make the game better!
Here is the changelog for v0.4.3: [/p][p]- \[NEW FEATURE] An alpha version of the Save system has been implemented. Currently, only game settings and prestige upgrades will be saved upon exiting the game (no mid-run progress is saved).
- \[QOL CHANGE] Hotkeys have been added to the quick-navigation menu (press 1, 2, 3, etc. to quick-nav to places you've unlocked)
- \[BUG FIX] The stats screens for Vesta should now show the correct resource generation rates (again)
- \[OPTIMIZATION FIX] The number indicators during resource generation are automatically turned off if the frame-rate drops too much (can be turned back on in settings)
- \[OPTIMIZATION FIX] There is now a hard cap of Compressed Gas cannisters that can be on screen at once

Still got a metric ton of stuff on my to-do list. Keep the feedback coming, and I'll keep the updates coming!

See you all soon,
- Shaun (dev)[/p]