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BETA v2.0: Final Beta Build, Toasty Feedback Complete, and Major Polish Pass

[p]BETA v2.0 is live.[/p][p][/p][p]This update completes roughly 99% of the feedback collected from the ToastyTime December 2025 stream and follow-up notes. [/p][p][/p][p]What’s new in v2.0?:[/p][p]o Toasty feedback pass: Nearly complete implementation across the game, including multiple balance and pacing adjustments based on playtester pain points[/p][p]o Deep dev-playtest bug sweep: I completed a detailed start-to-finish dev test and removed every bug I could reproduce or reliably find[/p][p]o Cleaner quest flow: No more annoying quest guide pop-ups interrupting play[/p][p]o More dungeon revisions: Additional layout and pacing improvements to keep exploration engaging and avoid filler[/p][p]o World polish: Added NPCs seated in church pews to improve atmosphere and make towns feel more alive[/p][p][/p][p]Final BETA notice[/p][p][/p][p]BETA v2.0 is the final beta build, so I can focus fully on the RELEASE version. Going forward, no more updates are planned unless a bug is discovered that prevents game progression.[/p][p]If you’ve been waiting for a more polished and stable build to jump in, v2.0 is a good time to start.[/p][p][/p][p]If you play this build and run into any progression-stopping issues, please leave a comment with:[/p][p]o Your Windows version[/p][p]o Your BETA version (v2.0)[/p][p]o What were you doing when it happened?[/p][p]o Steps to reproduce, if possible[/p][p][/p][p]Current and Upcoming Projects:[/p][p]1. Official Steam Demo; coming soon TBD March 2026[/p][p]2. Potential 2nd Influencer Live Playtest; TBD[/p][p]3. Steam Next Fest: June 2026 (June 15 to June 22)[/p][p]4. Steam Launch![/p][p][/p][p]Official Links Steam: [/p][p][dynamiclink][/dynamiclink][/p][p]Itch (Free BETA): [/p][p]https://redcanopygames.itch.io/critical-chaos-beta[/p][p][/p][p]Discord: [/p][p]https://discord.gg/mtdyhC4q8g[/p]